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- namespace Ryujinx.Graphics.GAL.Multithreading.Commands
- {
- struct SetRasterizerDiscardCommand : IGALCommand, IGALCommand<SetRasterizerDiscardCommand>
- {
- public CommandType CommandType => CommandType.SetRasterizerDiscard;
- private bool _discard;
- public void Set(bool discard)
- {
- _discard = discard;
- }
- public static void Run(ref SetRasterizerDiscardCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- renderer.Pipeline.SetRasterizerDiscard(command._discard);
- }
- }
- }
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