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- namespace Ryujinx.Graphics.Gpu.State
- {
- /// <summary>
- /// Buffer to buffer copy vector swizzle parameters.
- /// </summary>
- struct CopyBufferSwizzle
- {
- #pragma warning disable CS0649
- public uint Swizzle;
- #pragma warning restore CS0649
- /// <summary>
- /// Unpacks the source for the buffer destination vector X component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstX()
- {
- return (BufferSwizzleComponent)(Swizzle & 7);
- }
- /// <summary>
- /// Unpacks the source for the buffer destination vector Y component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstY()
- {
- return (BufferSwizzleComponent)((Swizzle >> 4) & 7);
- }
- /// <summary>
- /// Unpacks the source for the buffer destination vector Z component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstZ()
- {
- return (BufferSwizzleComponent)((Swizzle >> 8) & 7);
- }
- /// <summary>
- /// Unpacks the source for the buffer destination vector W component.
- /// </summary>
- /// <returns>Destination component</returns>
- public BufferSwizzleComponent UnpackDstW()
- {
- return (BufferSwizzleComponent)((Swizzle >> 12) & 7);
- }
- /// <summary>
- /// Unpacks the size of each vector component of the copy.
- /// </summary>
- /// <returns>Vector component size</returns>
- public int UnpackComponentSize()
- {
- return (int)((Swizzle >> 16) & 3) + 1;
- }
- /// <summary>
- /// Unpacks the number of components of the source vector of the copy.
- /// </summary>
- /// <returns>Number of vector components</returns>
- public int UnpackSrcComponentsCount()
- {
- return (int)((Swizzle >> 20) & 7) + 1;
- }
- /// <summary>
- /// Unpacks the number of components of the destination vector of the copy.
- /// </summary>
- /// <returns>Number of vector components</returns>
- public int UnpackDstComponentsCount()
- {
- return (int)((Swizzle >> 24) & 7) + 1;
- }
- }
- }
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