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- using System.Collections.Generic;
- namespace Ryujinx.Graphics.Shader.StructuredIr
- {
- class StructuredProgramInfo
- {
- public List<StructuredFunction> Functions { get; }
- public HashSet<int> CBuffers { get; }
- public HashSet<int> SBuffers { get; }
- public HashSet<int> IAttributes { get; }
- public HashSet<int> OAttributes { get; }
- public bool UsesInstanceId { get; set; }
- public bool UsesCbIndexing { get; set; }
- public HelperFunctionsMask HelperFunctionsMask { get; set; }
- public HashSet<AstTextureOperation> Samplers { get; }
- public HashSet<AstTextureOperation> Images { get; }
- public StructuredProgramInfo()
- {
- Functions = new List<StructuredFunction>();
- CBuffers = new HashSet<int>();
- SBuffers = new HashSet<int>();
- IAttributes = new HashSet<int>();
- OAttributes = new HashSet<int>();
- Samplers = new HashSet<AstTextureOperation>();
- Images = new HashSet<AstTextureOperation>();
- }
- }
- }
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