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- using Ryujinx.Graphics.Shader.IntermediateRepresentation;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using static Ryujinx.Graphics.Shader.StructuredIr.AstHelper;
- namespace Ryujinx.Graphics.Shader.StructuredIr
- {
- class AstBlock : AstNode, IEnumerable<IAstNode>
- {
- public AstBlockType Type { get; private set; }
- private IAstNode _condition;
- public IAstNode Condition
- {
- get
- {
- return _condition;
- }
- set
- {
- RemoveUse(_condition, this);
- AddUse(value, this);
- _condition = value;
- }
- }
- private LinkedList<IAstNode> _nodes;
- public IAstNode First => _nodes.First?.Value;
- public int Count => _nodes.Count;
- public AstBlock(AstBlockType type, IAstNode condition = null)
- {
- Type = type;
- Condition = condition;
- _nodes = new LinkedList<IAstNode>();
- }
- public void Add(IAstNode node)
- {
- Add(node, _nodes.AddLast(node));
- }
- public void AddFirst(IAstNode node)
- {
- Add(node, _nodes.AddFirst(node));
- }
- public void AddBefore(IAstNode next, IAstNode node)
- {
- Add(node, _nodes.AddBefore(next.LLNode, node));
- }
- public void AddAfter(IAstNode prev, IAstNode node)
- {
- Add(node, _nodes.AddAfter(prev.LLNode, node));
- }
- private void Add(IAstNode node, LinkedListNode<IAstNode> newNode)
- {
- if (node.Parent != null)
- {
- throw new ArgumentException("Node already belongs to a block.");
- }
- node.Parent = this;
- node.LLNode = newNode;
- }
- public void Remove(IAstNode node)
- {
- _nodes.Remove(node.LLNode);
- node.Parent = null;
- node.LLNode = null;
- }
- public void AndCondition(IAstNode cond)
- {
- Condition = new AstOperation(Instruction.LogicalAnd, Condition, cond);
- }
- public void OrCondition(IAstNode cond)
- {
- Condition = new AstOperation(Instruction.LogicalOr, Condition, cond);
- }
- public void TurnIntoIf(IAstNode cond)
- {
- Condition = cond;
- Type = AstBlockType.If;
- }
- public void TurnIntoElseIf()
- {
- Type = AstBlockType.ElseIf;
- }
- public IEnumerator<IAstNode> GetEnumerator()
- {
- return _nodes.GetEnumerator();
- }
- IEnumerator IEnumerable.GetEnumerator()
- {
- return GetEnumerator();
- }
- }
- }
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