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- namespace Ryujinx.Graphics.GAL.Multithreading.Commands
- {
- struct BarrierCommand : IGALCommand
- {
- public CommandType CommandType => CommandType.Barrier;
- public static void Run(ref BarrierCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- renderer.Pipeline.Barrier();
- }
- }
- }
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