Isaac Marovitz c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) пре 3 година
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Multithreading c6f1908e0f Fix Lambda Explicit Type Specification Warning (#4090) пре 3 година
AddressMode.cs 654e617fe7 Some code cleanup пре 6 година
BlendDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
BlendFactor.cs 654e617fe7 Some code cleanup пре 6 година
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) пре 5 година
BufferAssignment.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
BufferHandle.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
BufferRange.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Capabilities.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
ColorF.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
CompareMode.cs 654e617fe7 Some code cleanup пре 6 година
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) пре 6 година
CounterType.cs 1876b346fe Initial work пре 6 година
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) пре 6 година
DepthStencilMode.cs 654e617fe7 Some code cleanup пре 6 година
DepthTestDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
DeviceInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Extents2D.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Extents2DF.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Face.cs 1876b346fe Initial work пре 6 година
Format.cs c6d82209ab Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679) пре 3 година
FrontFace.cs 1876b346fe Initial work пре 6 година
HardwareInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
ICounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
IPipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) пре 3 година
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. пре 5 година
IRenderer.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) пре 3 година
ISampler.cs 1876b346fe Initial work пре 6 година
ITexture.cs bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) пре 3 година
IWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) пре 3 година
ImageCrop.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
IndexType.cs 1876b346fe Initial work пре 6 година
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) пре 5 година
MagFilter.cs 654e617fe7 Some code cleanup пре 6 година
MinFilter.cs 654e617fe7 Some code cleanup пре 6 година
MultisampleDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) пре 5 година
PolygonMode.cs d512ce122c Initial tessellation shader support (#2534) пре 4 година
PolygonModeMask.cs 1876b346fe Initial work пре 6 година
PrimitiveTopology.cs 1876b346fe Initial work пре 6 година
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. пре 5 година
ProgramPipelineState.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Rectangle.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Ryujinx.Graphics.GAL.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) пре 3 година
SamplerCreateInfo.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) пре 3 година
ScreenCaptureImageInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
ShaderBindings.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
ShaderInfo.cs 2232e4ae87 Vulkan backend (#2518) пре 3 година
ShaderSource.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
StencilOp.cs 50d7ecf76d Add alternative "GL" enum values for StencilOp (#3321) пре 4 година
StencilTestDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
SupportBufferUpdater.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) пре 3 година
SwizzleComponent.cs 654e617fe7 Some code cleanup пре 6 година
Target.cs a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) пре 3 година
TextureCreateInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
TextureReleaseCallback.cs 1876b346fe Initial work пре 6 година
VertexAttribDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
VertexBufferDescriptor.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
Viewport.cs 4da44e09cb Make structs readonly when applicable (#4002) пре 3 година
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) пре 5 година