Vudjun 6d8738c048 TESTERS WANTED: RyuLDN implementation (#65) 1 年間 前
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Effects f39e89ece7 Add area sampling scaler to allow for super-sampled anti-aliasing. (#7304) 1 年間 前
Helper dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
Image dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
Queries dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
BackgroundContextWorker.cs bd6937ae5c Make IOpenGLContext.HasContext context dependent (#6290) 2 年 前
Buffer.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
Constants.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 年 前
Debugger.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
DrawTextureEmulation.cs 40f2bd37e3 [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2 年 前
EnumConversion.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 年 前
FormatInfo.cs 40f2bd37e3 [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2 年 前
FormatTable.cs e37735ed26 Implement X8Z24 texture format (#6315) 2 年 前
Framebuffer.cs e37735ed26 Implement X8Z24 texture format (#6315) 2 年 前
Handle.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 年 前
HwCapabilities.cs f09bba82b9 Geometry shader emulation for macOS (#5551) 2 年 前
IOpenGLContext.cs bd6937ae5c Make IOpenGLContext.HasContext context dependent (#6290) 2 年 前
OpenGLRenderer.cs 6d8738c048 TESTERS WANTED: RyuLDN implementation (#65) 1 年間 前
PersistentBuffers.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
Pipeline.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
Program.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
ResourcePool.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 年 前
Ryujinx.Graphics.OpenGL.csproj f39e89ece7 Add area sampling scaler to allow for super-sampled anti-aliasing. (#7304) 1 年間 前
Sync.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
VertexArray.cs dfb4854d19 misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups. 1 年間 前
Window.cs f39e89ece7 Add area sampling scaler to allow for super-sampled anti-aliasing. (#7304) 1 年間 前