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Blender
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7aa430f1a5
Add support for advanced blend (part 1/2) (#2801)
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3 years ago |
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ConditionalRendering.cs
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f1d1670b0b
Implement HLE macro for DrawElementsIndirect (#3748)
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3 years ago |
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ConstantBufferUpdater.cs
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65778a6b78
GPU: Don't trigger uploads for redundant buffer updates (#3828)
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3 years ago |
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DrawManager.cs
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96cf242bcf
Handle mismatching texture size with copy dependencies (#4364)
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3 years ago |
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DrawState.cs
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cb70e7bb30
Fix DrawArrays vertex buffer size (#4141)
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3 years ago |
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IbStreamer.cs
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9a9349f0f4
Fix instanced indexed inline draw index count (#3389)
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3 years ago |
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IndirectDrawType.cs
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f1d1670b0b
Implement HLE macro for DrawElementsIndirect (#3748)
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3 years ago |
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RenderTargetUpdateFlags.cs
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96cf242bcf
Handle mismatching texture size with copy dependencies (#4364)
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3 years ago |
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SemaphoreUpdater.cs
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6e9bd4de13
GPU: Scale counter results before addition (#4471)
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3 years ago |
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SpecializationStateUpdater.cs
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8fa248ceb4
Vulkan: Add workarounds for MoltenVK (#4202)
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3 years ago |
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StateUpdateTracker.cs
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8fa248ceb4
Vulkan: Add workarounds for MoltenVK (#4202)
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3 years ago |
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StateUpdater.cs
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095ad923ad
Account for multisample when calculating render target size hint (#4467)
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3 years ago |
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ThreedClass.cs
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7aa430f1a5
Add support for advanced blend (part 1/2) (#2801)
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3 years ago |
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ThreedClassState.cs
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7aa430f1a5
Add support for advanced blend (part 1/2) (#2801)
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3 years ago |