gdkchan 8e0a421264 Fix remap when handle is 0 (#1882) 5 years ago
..
Engine 10aa11ce13 Interrupt GPU command processing when a frame's fence is reached. (#1741) 5 years ago
Image 73f6149bd6 gpu: Implement missing texture formats (#1867) 5 years ago
Memory 8e0a421264 Fix remap when handle is 0 (#1882) 5 years ago
Shader b9200dd734 Support conditional on BRK and SYNC shader instructions (#1878) 5 years ago
State 461c24092a Implement Force Early Z Register (#1755) 5 years ago
Synchronization a33dc2f491 Improved Logger (#1292) 5 years ago
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 years ago
Constants.cs 788ca6a411 Initial transform feedback support (#1370) 5 years ago
GpuContext.cs 863edae328 shader cache: Fix Linux boot issues (#1709) 5 years ago
GraphicsConfig.cs 48f6570557 Salieri: shader cache (#1701) 5 years ago
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 years ago
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 years ago
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 years ago
Window.cs 10aa11ce13 Interrupt GPU command processing when a frame's fence is reached. (#1741) 5 years ago