Marco Carvalho 82f90704a0 Blocks should be synchronized on read-only fields (#5212) 2 лет назад
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Effects cee7121058 Move solution and projects to src 3 лет назад
Helper cee7121058 Move solution and projects to src 3 лет назад
Image f679f25e08 Set OpenGL PixelPackBuffer to 0 when done (#4921) 2 лет назад
Queries 82f90704a0 Blocks should be synchronized on read-only fields (#5212) 2 лет назад
BackgroundContextWorker.cs cee7121058 Move solution and projects to src 3 лет назад
Buffer.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 лет назад
Constants.cs cee7121058 Move solution and projects to src 3 лет назад
Debugger.cs cee7121058 Move solution and projects to src 3 лет назад
DrawTextureEmulation.cs cee7121058 Move solution and projects to src 3 лет назад
EnumConversion.cs cee7121058 Move solution and projects to src 3 лет назад
FormatInfo.cs cee7121058 Move solution and projects to src 3 лет назад
FormatTable.cs cee7121058 Move solution and projects to src 3 лет назад
Framebuffer.cs cee7121058 Move solution and projects to src 3 лет назад
Handle.cs cee7121058 Move solution and projects to src 3 лет назад
HwCapabilities.cs 9ff21f9ab6 Use ToLowerInvariant when detecting GPU vendor. (#4815) 3 лет назад
IOpenGLContext.cs cee7121058 Move solution and projects to src 3 лет назад
OpenGLRenderer.cs eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 2 лет назад
PersistentBuffers.cs e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 лет назад
Pipeline.cs cee7121058 Move solution and projects to src 3 лет назад
Program.cs cee7121058 Move solution and projects to src 3 лет назад
ResourcePool.cs 82f90704a0 Blocks should be synchronized on read-only fields (#5212) 2 лет назад
Ryujinx.Graphics.OpenGL.csproj cee7121058 Move solution and projects to src 3 лет назад
Sync.cs cee7121058 Move solution and projects to src 3 лет назад
VertexArray.cs cee7121058 Move solution and projects to src 3 лет назад
Window.cs f679f25e08 Set OpenGL PixelPackBuffer to 0 when done (#4921) 2 лет назад