gdkchan cd74ae1bbd Implement fast DMA texture to texture copy (#7299) 1 年之前
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Engine cd74ae1bbd Implement fast DMA texture to texture copy (#7299) 1 年之前
Image cd74ae1bbd Implement fast DMA texture to texture copy (#7299) 1 年之前
Memory 59ddb26628 replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) 1 年之前
Shader 56b2f84702 Fix shader RegisterUsage pass only taking first operation dest into account (#7131) 1 年之前
Synchronization f241f88558 Add a separate device memory manager (#6153) 2 年之前
ClassId.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 年之前
Constants.cs 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) 2 年之前
GpuChannel.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 年之前
GpuContext.cs eb1ce41b00 GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794) 2 年之前
GraphicsConfig.cs 773e239db7 Implement color space passthrough option (#5531) 2 年之前
Ryujinx.Graphics.Gpu.csproj 29e192f241 Migrate to .NET 8 (#5887) 2 年之前
Window.cs f6c3f1cdfd GPU: Discard data when getting texture before full clear (#5719) 2 年之前