gdkchan dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
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CodeGen dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
Decoders dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
Instructions dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
IntermediateRepresentation dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
StructuredIr dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
Translation dc97457bf0 Initial support for double precision shader instructions. (#963) 6 år sedan
BufferDescriptor.cs 1876b346fe Initial work 6 år sedan
DefineNames.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 år sedan
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 år sedan
InterpolationQualifier.cs 1876b346fe Initial work 6 år sedan
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 år sedan
QueryInfoName.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 år sedan
Ryujinx.Graphics.Shader.csproj 80707f9311 Add runtime identifiers to new projects 6 år sedan
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 år sedan
ShaderProgram.cs f0a59f345c Add partial support for the BRX shader instruction 6 år sedan
ShaderProgramInfo.cs 1b7d955195 Initial support for image stores, support texture sample on compute 6 år sedan
ShaderStage.cs 1876b346fe Initial work 6 år sedan
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support 6 år sedan