riperiperi cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
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Engine cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
Image cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
Memory cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
Shader 79adba4402 Add support for render scale to vertex stage. (#2763) 4 лет назад
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 лет назад
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 лет назад
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 лет назад
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 лет назад
GpuContext.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 лет назад
GraphicsConfig.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 лет назад
Ryujinx.Graphics.Gpu.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 лет назад
Window.cs 15131d4350 Force crop when presentation cached texture size mismatches (#2957) 4 лет назад