riperiperi cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) преди 6 години
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Compute.cs 03711dd7b5 Implement SULD shader instruction (#1117) преди 6 години
ComputeQmd.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) преди 6 години
Inline2Memory.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine преди 6 години
MethodClear.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) преди 6 години
MethodConditionalRendering.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) преди 6 години
MethodCopyBuffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) преди 6 години
MethodCopyTexture.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) преди 6 години
MethodDraw.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) преди 6 години
MethodFifo.cs 644de99e86 Implement GPU syncpoints (#980) преди 6 години
MethodFirmware.cs 532ccf929a Ignore exit flag on branch delay slot (#899) преди 6 години
MethodIncrementSyncpoint.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) преди 6 години
MethodReport.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) преди 6 години
MethodResetCounter.cs a11f6f5235 Fix some spelling mistakes преди 6 години
MethodUniformBufferBind.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine преди 6 години
MethodUniformBufferUpdate.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine преди 6 години
Methods.cs 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) преди 6 години