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- using Ryujinx.Common;
- using Ryujinx.Common.Logging;
- using Ryujinx.Graphics.Gpu.Shader.Cache.Definition;
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.IO;
- using System.IO.Compression;
- using System.Linq;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Threading;
- namespace Ryujinx.Graphics.Gpu.Shader.Cache
- {
- /// <summary>
- /// Represent a cache collection handling one shader cache.
- /// </summary>
- class CacheCollection : IDisposable
- {
- /// <summary>
- /// Possible operation to do on the <see cref="_fileWriterWorkerQueue"/>.
- /// </summary>
- private enum CacheFileOperation
- {
- /// <summary>
- /// Save a new entry in the temp cache.
- /// </summary>
- SaveTempEntry,
- /// <summary>
- /// Save the hash manifest.
- /// </summary>
- SaveManifest,
- /// <summary>
- /// Remove entries from the hash manifest and save it.
- /// </summary>
- RemoveManifestEntries,
- /// <summary>
- /// Flush temporary cache to archive.
- /// </summary>
- FlushToArchive,
- /// <summary>
- /// Signal when hitting this point. This is useful to know if all previous operations were performed.
- /// </summary>
- Synchronize
- }
- /// <summary>
- /// Represent an operation to perform on the <see cref="_fileWriterWorkerQueue"/>.
- /// </summary>
- private class CacheFileOperationTask
- {
- /// <summary>
- /// The type of operation to perform.
- /// </summary>
- public CacheFileOperation Type;
- /// <summary>
- /// The data associated to this operation or null.
- /// </summary>
- public object Data;
- }
- /// <summary>
- /// Data associated to the <see cref="CacheFileOperation.SaveTempEntry"/> operation.
- /// </summary>
- private class CacheFileSaveEntryTaskData
- {
- /// <summary>
- /// The key of the entry to cache.
- /// </summary>
- public Hash128 Key;
- /// <summary>
- /// The value of the entry to cache.
- /// </summary>
- public byte[] Value;
- }
- /// <summary>
- /// The directory of the shader cache.
- /// </summary>
- private readonly string _cacheDirectory;
- /// <summary>
- /// The version of the cache.
- /// </summary>
- private readonly ulong _version;
- /// <summary>
- /// The hash type of the cache.
- /// </summary>
- private readonly CacheHashType _hashType;
- /// <summary>
- /// The graphics API of the cache.
- /// </summary>
- private readonly CacheGraphicsApi _graphicsApi;
- /// <summary>
- /// The table of all the hash registered in the cache.
- /// </summary>
- private HashSet<Hash128> _hashTable;
- /// <summary>
- /// The queue of operations to be performed by the file writer worker.
- /// </summary>
- private AsyncWorkQueue<CacheFileOperationTask> _fileWriterWorkerQueue;
- /// <summary>
- /// Main storage of the cache collection.
- /// </summary>
- private ZipArchive _cacheArchive;
- /// <summary>
- /// Immutable copy of the hash table.
- /// </summary>
- public ReadOnlySpan<Hash128> HashTable => _hashTable.ToArray();
- /// <summary>
- /// Get the temp path to the cache data directory.
- /// </summary>
- /// <returns>The temp path to the cache data directory</returns>
- private string GetCacheTempDataPath() => Path.Combine(_cacheDirectory, "temp");
- /// <summary>
- /// The path to the cache archive file.
- /// </summary>
- /// <returns>The path to the cache archive file</returns>
- private string GetArchivePath() => Path.Combine(_cacheDirectory, "cache.zip");
- /// <summary>
- /// The path to the cache manifest file.
- /// </summary>
- /// <returns>The path to the cache manifest file</returns>
- private string GetManifestPath() => Path.Combine(_cacheDirectory, "cache.info");
- /// <summary>
- /// Create a new temp path to the given cached file via its hash.
- /// </summary>
- /// <param name="key">The hash of the cached data</param>
- /// <returns>New path to the given cached file</returns>
- private string GenCacheTempFilePath(Hash128 key) => Path.Combine(GetCacheTempDataPath(), key.ToString());
- /// <summary>
- /// Create a new cache collection.
- /// </summary>
- /// <param name="baseCacheDirectory">The directory of the shader cache</param>
- /// <param name="hashType">The hash type of the shader cache</param>
- /// <param name="graphicsApi">The graphics api of the shader cache</param>
- /// <param name="shaderProvider">The shader provider name of the shader cache</param>
- /// <param name="cacheName">The name of the cache</param>
- /// <param name="version">The version of the cache</param>
- public CacheCollection(string baseCacheDirectory, CacheHashType hashType, CacheGraphicsApi graphicsApi, string shaderProvider, string cacheName, ulong version)
- {
- if (hashType != CacheHashType.XxHash128)
- {
- throw new NotImplementedException($"{hashType}");
- }
- _cacheDirectory = GenerateCachePath(baseCacheDirectory, graphicsApi, shaderProvider, cacheName);
- _graphicsApi = graphicsApi;
- _hashType = hashType;
- _version = version;
- _hashTable = new HashSet<Hash128>();
- Load();
- _fileWriterWorkerQueue = new AsyncWorkQueue<CacheFileOperationTask>(HandleCacheTask, $"CacheCollection.Worker.{cacheName}");
- }
- /// <summary>
- /// Load the cache manifest file and recreate it if invalid.
- /// </summary>
- private void Load()
- {
- bool isInvalid = false;
- if (!Directory.Exists(_cacheDirectory))
- {
- isInvalid = true;
- }
- else
- {
- string manifestPath = GetManifestPath();
- if (File.Exists(manifestPath))
- {
- Memory<byte> rawManifest = File.ReadAllBytes(manifestPath);
- if (MemoryMarshal.TryRead(rawManifest.Span, out CacheManifestHeader manifestHeader))
- {
- Memory<byte> hashTableRaw = rawManifest.Slice(Unsafe.SizeOf<CacheManifestHeader>());
- isInvalid = !manifestHeader.IsValid(_version, _graphicsApi, _hashType, hashTableRaw.Span);
- if (!isInvalid)
- {
- ReadOnlySpan<Hash128> hashTable = MemoryMarshal.Cast<byte, Hash128>(hashTableRaw.Span);
- foreach (Hash128 hash in hashTable)
- {
- _hashTable.Add(hash);
- }
- }
- }
- }
- else
- {
- isInvalid = true;
- }
- }
- if (isInvalid)
- {
- Logger.Warning?.Print(LogClass.Gpu, $"Shader collection \"{_cacheDirectory}\" got invalidated, cache will need to be rebuilt.");
- if (Directory.Exists(_cacheDirectory))
- {
- Directory.Delete(_cacheDirectory, true);
- }
- Directory.CreateDirectory(_cacheDirectory);
- SaveManifest();
- }
- FlushToArchive();
- }
- /// <summary>
- /// Queue a task to remove entries from the hash manifest.
- /// </summary>
- /// <param name="entries">Entries to remove from the manifest</param>
- public void RemoveManifestEntriesAsync(HashSet<Hash128> entries)
- {
- _fileWriterWorkerQueue.Add(new CacheFileOperationTask
- {
- Type = CacheFileOperation.RemoveManifestEntries,
- Data = entries
- });
- }
- /// <summary>
- /// Remove given entries from the manifest.
- /// </summary>
- /// <param name="entries">Entries to remove from the manifest</param>
- private void RemoveManifestEntries(HashSet<Hash128> entries)
- {
- lock (_hashTable)
- {
- foreach (Hash128 entry in entries)
- {
- _hashTable.Remove(entry);
- }
- SaveManifest();
- }
- }
- /// <summary>
- /// Queue a task to flush temporary files to the archive on the worker.
- /// </summary>
- public void FlushToArchiveAsync()
- {
- _fileWriterWorkerQueue.Add(new CacheFileOperationTask
- {
- Type = CacheFileOperation.FlushToArchive
- });
- }
- /// <summary>
- /// Wait for all tasks before this given point to be done.
- /// </summary>
- public void Synchronize()
- {
- using (ManualResetEvent evnt = new ManualResetEvent(false))
- {
- _fileWriterWorkerQueue.Add(new CacheFileOperationTask
- {
- Type = CacheFileOperation.Synchronize,
- Data = evnt
- });
- evnt.WaitOne();
- }
- }
- /// <summary>
- /// Flush temporary files to the archive.
- /// </summary>
- /// <remarks>This dispose <see cref="_cacheArchive"/> if not null and reinstantiate it.</remarks>
- private void FlushToArchive()
- {
- EnsureArchiveUpToDate();
- // Open the zip in readonly to avoid anyone modifying/corrupting it during normal operations.
- _cacheArchive = ZipFile.Open(GetArchivePath(), ZipArchiveMode.Read);
- }
- /// <summary>
- /// Save temporary files not in archive.
- /// </summary>
- /// <remarks>This dispose <see cref="_cacheArchive"/> if not null.</remarks>
- public void EnsureArchiveUpToDate()
- {
- // First close previous opened instance if found.
- if (_cacheArchive != null)
- {
- _cacheArchive.Dispose();
- }
- string archivePath = GetArchivePath();
- // Open the zip in read/write.
- _cacheArchive = ZipFile.Open(archivePath, ZipArchiveMode.Update);
- Logger.Info?.Print(LogClass.Gpu, $"Updating cache collection archive {archivePath}...");
- // Update the content of the zip.
- lock (_hashTable)
- {
- foreach (Hash128 hash in _hashTable)
- {
- string cacheTempFilePath = GenCacheTempFilePath(hash);
- if (File.Exists(cacheTempFilePath))
- {
- string cacheHash = $"{hash}";
- ZipArchiveEntry entry = _cacheArchive.GetEntry(cacheHash);
- entry?.Delete();
- _cacheArchive.CreateEntryFromFile(cacheTempFilePath, cacheHash);
- File.Delete(cacheTempFilePath);
- }
- }
- // Close the instance to force a flush.
- _cacheArchive.Dispose();
- _cacheArchive = null;
- string cacheTempDataPath = GetCacheTempDataPath();
- // Create the cache data path if missing.
- if (!Directory.Exists(cacheTempDataPath))
- {
- Directory.CreateDirectory(cacheTempDataPath);
- }
- }
- Logger.Info?.Print(LogClass.Gpu, $"Updated cache collection archive {archivePath}.");
- }
- /// <summary>
- /// Save the manifest file.
- /// </summary>
- private void SaveManifest()
- {
- CacheManifestHeader manifestHeader = new CacheManifestHeader(_version, _graphicsApi, _hashType);
- byte[] data;
- lock (_hashTable)
- {
- data = new byte[Unsafe.SizeOf<CacheManifestHeader>() + _hashTable.Count * Unsafe.SizeOf<Hash128>()];
- // CacheManifestHeader has the same size as a Hash128.
- Span<Hash128> dataSpan = MemoryMarshal.Cast<byte, Hash128>(data.AsSpan()).Slice(1);
- int i = 0;
- foreach (Hash128 hash in _hashTable)
- {
- dataSpan[i++] = hash;
- }
- }
- manifestHeader.UpdateChecksum(data.AsSpan().Slice(Unsafe.SizeOf<CacheManifestHeader>()));
- MemoryMarshal.Write(data, ref manifestHeader);
- File.WriteAllBytes(GetManifestPath(), data);
- }
- /// <summary>
- /// Generate the path to the cache directory.
- /// </summary>
- /// <param name="baseCacheDirectory">The base of the cache directory</param>
- /// <param name="graphicsApi">The graphics api in use</param>
- /// <param name="shaderProvider">The name of the shader provider in use</param>
- /// <param name="cacheName">The name of the cache</param>
- /// <returns>The path to the cache directory</returns>
- private static string GenerateCachePath(string baseCacheDirectory, CacheGraphicsApi graphicsApi, string shaderProvider, string cacheName)
- {
- string graphicsApiName = graphicsApi switch
- {
- CacheGraphicsApi.OpenGL => "opengl",
- CacheGraphicsApi.OpenGLES => "opengles",
- CacheGraphicsApi.Vulkan => "vulkan",
- CacheGraphicsApi.DirectX => "directx",
- CacheGraphicsApi.Metal => "metal",
- CacheGraphicsApi.Guest => "guest",
- _ => throw new NotImplementedException(graphicsApi.ToString()),
- };
- return Path.Combine(baseCacheDirectory, graphicsApiName, shaderProvider, cacheName);
- }
- /// <summary>
- /// Get a cached file with the given hash.
- /// </summary>
- /// <param name="keyHash">The given hash</param>
- /// <returns>The cached file if present or null</returns>
- public byte[] GetValueRaw(ref Hash128 keyHash)
- {
- return GetValueRawFromArchive(ref keyHash) ?? GetValueRawFromFile(ref keyHash);
- }
- /// <summary>
- /// Get a cached file with the given hash that is present in the archive.
- /// </summary>
- /// <param name="keyHash">The given hash</param>
- /// <returns>The cached file if present or null</returns>
- private byte[] GetValueRawFromArchive(ref Hash128 keyHash)
- {
- bool found;
- lock (_hashTable)
- {
- found = _hashTable.Contains(keyHash);
- }
- if (found)
- {
- ZipArchiveEntry archiveEntry = _cacheArchive.GetEntry($"{keyHash}");
- if (archiveEntry != null)
- {
- try
- {
- byte[] result = new byte[archiveEntry.Length];
- using (Stream archiveStream = archiveEntry.Open())
- {
- archiveStream.Read(result);
- return result;
- }
- }
- catch (Exception e)
- {
- Logger.Error?.Print(LogClass.Gpu, $"Cannot load cache file {keyHash} from archive");
- Logger.Error?.Print(LogClass.Gpu, e.ToString());
- }
- }
- }
- return null;
- }
- /// <summary>
- /// Get a cached file with the given hash that is not present in the archive.
- /// </summary>
- /// <param name="keyHash">The given hash</param>
- /// <returns>The cached file if present or null</returns>
- private byte[] GetValueRawFromFile(ref Hash128 keyHash)
- {
- bool found;
- lock (_hashTable)
- {
- found = _hashTable.Contains(keyHash);
- }
- if (found)
- {
- string cacheTempFilePath = GenCacheTempFilePath(keyHash);
- try
- {
- return File.ReadAllBytes(GenCacheTempFilePath(keyHash));
- }
- catch (Exception e)
- {
- Logger.Error?.Print(LogClass.Gpu, $"Cannot load cache file at {cacheTempFilePath}");
- Logger.Error?.Print(LogClass.Gpu, e.ToString());
- }
- }
- return null;
- }
- private void HandleCacheTask(CacheFileOperationTask task)
- {
- switch (task.Type)
- {
- case CacheFileOperation.SaveTempEntry:
- SaveTempEntry((CacheFileSaveEntryTaskData)task.Data);
- break;
- case CacheFileOperation.SaveManifest:
- SaveManifest();
- break;
- case CacheFileOperation.RemoveManifestEntries:
- RemoveManifestEntries((HashSet<Hash128>)task.Data);
- break;
- case CacheFileOperation.FlushToArchive:
- FlushToArchive();
- break;
- case CacheFileOperation.Synchronize:
- ((ManualResetEvent)task.Data).Set();
- break;
- default:
- throw new NotImplementedException($"{task.Type}");
- }
- }
- /// <summary>
- /// Save a new entry in the temp cache.
- /// </summary>
- /// <param name="entry">The entry to save in the temp cache</param>
- private void SaveTempEntry(CacheFileSaveEntryTaskData entry)
- {
- string tempPath = GenCacheTempFilePath(entry.Key);
- File.WriteAllBytes(tempPath, entry.Value);
- }
- /// <summary>
- /// Add a new value in the cache with a given hash.
- /// </summary>
- /// <param name="keyHash">The hash to use for the value in the cache</param>
- /// <param name="value">The value to cache</param>
- public void AddValue(ref Hash128 keyHash, byte[] value)
- {
- Debug.Assert(value != null);
- Debug.Assert(GetValueRaw(ref keyHash) != null);
- bool isAlreadyPresent;
- lock (_hashTable)
- {
- isAlreadyPresent = !_hashTable.Add(keyHash);
- }
- if (isAlreadyPresent)
- {
- // NOTE: Used for debug
- File.WriteAllBytes(GenCacheTempFilePath(new Hash128()), value);
- throw new InvalidOperationException($"Cache collision found on {GenCacheTempFilePath(keyHash)}");
- }
- // Queue file change operations
- _fileWriterWorkerQueue.Add(new CacheFileOperationTask
- {
- Type = CacheFileOperation.SaveTempEntry,
- Data = new CacheFileSaveEntryTaskData
- {
- Key = keyHash,
- Value = value
- }
- });
- // Save the manifest changes
- _fileWriterWorkerQueue.Add(new CacheFileOperationTask
- {
- Type = CacheFileOperation.SaveManifest,
- });
- }
- /// <summary>
- /// Replace a value at the given hash in the cache.
- /// </summary>
- /// <param name="keyHash">The hash to use for the value in the cache</param>
- /// <param name="value">The value to cache</param>
- public void ReplaceValue(ref Hash128 keyHash, byte[] value)
- {
- Debug.Assert(value != null);
- // Only queue file change operations
- _fileWriterWorkerQueue.Add(new CacheFileOperationTask
- {
- Type = CacheFileOperation.SaveTempEntry,
- Data = new CacheFileSaveEntryTaskData
- {
- Key = keyHash,
- Value = value
- }
- });
- }
- public void Dispose()
- {
- Dispose(true);
- }
- protected virtual void Dispose(bool disposing)
- {
- if (disposing)
- {
- // Make sure all operations on _fileWriterWorkerQueue are done.
- Synchronize();
- _fileWriterWorkerQueue.Dispose();
- EnsureArchiveUpToDate();
- }
- }
- }
- }
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