Mary cc60ba9d22 shader cache: Fix possible race causing crashes on manifest at startup (#1718) 5 年之前
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Engine 787e20937f Propagate zeta format properly (#1716) 5 年之前
Image 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 年之前
Memory 8d168574eb Use explicit buffer and texture bindings on shaders (#1666) 5 年之前
Shader cc60ba9d22 shader cache: Fix possible race causing crashes on manifest at startup (#1718) 5 年之前
State c652494219 Use "Screen Scissor" as size hint for render targets (#1703) 5 年之前
Synchronization a33dc2f491 Improved Logger (#1292) 5 年之前
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 年之前
Constants.cs 788ca6a411 Initial transform feedback support (#1370) 5 年之前
GpuContext.cs 48f6570557 Salieri: shader cache (#1701) 5 年之前
GraphicsConfig.cs 48f6570557 Salieri: shader cache (#1701) 5 年之前
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 年之前
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 年之前
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 年之前
Window.cs 3d055da5fc Allow swizzles to match with "undefined" components (#1538) 5 年之前