gdkchan c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 лет назад
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AutoDeleteCache.cs 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) 2 лет назад
FormatInfo.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
FormatTable.cs 87f238be60 Change packed aliasing formats to UInt (#6358) 2 лет назад
ITextureDescriptor.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 лет назад
Pool.cs 3e6e0e4afa Add support for large sampler arrays on Vulkan (#6489) 2 лет назад
PoolCache.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 лет назад
ReductionFilter.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
Sampler.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
SamplerDescriptor.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
SamplerMinFilter.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
SamplerMipFilter.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
SamplerPool.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
SamplerPoolCache.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
Texture.cs 268c9aecf8 Texture loading: reduce memory allocations (#6623) 2 лет назад
TextureBindingInfo.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 лет назад
TextureBindingsArrayCache.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 лет назад
TextureBindingsManager.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 лет назад
TextureCache.cs 4df22eb867 Fix missing data for new copy dependency textures with mismatching size (#6161) 2 лет назад
TextureCompatibility.cs 80201466ae Fast D32S8 2D depth texture copy (#6636) 2 лет назад
TextureComponent.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TextureDependency.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 лет назад
TextureDescriptor.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TextureDescriptorType.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TextureGroup.cs 268c9aecf8 Texture loading: reduce memory allocations (#6623) 2 лет назад
TextureGroupHandle.cs 8e74fa3456 Stop clearing Modified flag on DiscardData (#6591) 2 лет назад
TextureInfo.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TextureManager.cs c6f8bfed90 Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577) 2 лет назад
TextureMatchQuality.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 лет назад
TextureMsaaMode.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TexturePool.cs 70d65d3d8e Enable copy dependency between RGBA8 and RGBA32 formats (#5943) 2 лет назад
TexturePoolCache.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TextureScaleMode.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 лет назад
TextureSearchFlags.cs f6c3f1cdfd GPU: Discard data when getting texture before full clear (#5719) 2 лет назад
TextureTarget.cs 3b46bb73f7 [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2 лет назад
TextureViewCompatibility.cs 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793) 2 лет назад