gdkchan 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) 3 лет назад
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Engine 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) 3 лет назад
Image dc4ba3993b Rebind textures if format changes or they're buffer textures 3 лет назад
Memory 951700fdd8 Removed unused usings. (#3593) 3 лет назад
Shader 619ac86bd0 Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) 3 лет назад
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 лет назад
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 лет назад
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 лет назад
GpuChannel.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 лет назад
GpuContext.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 лет назад
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) 3 лет назад
Ryujinx.Graphics.Gpu.csproj 2232e4ae87 Vulkan backend (#2518) 3 лет назад
Window.cs deb99d2cae Avalonia UI - Part 1 (#3270) 3 лет назад