Emmanuel Hansen 594246ea47 UI - Avalonia Part 2 (#3351) 3 jaren geleden
..
Collections 95017b8c66 Support memory aliasing (#2954) 4 jaren geleden
Configuration 594246ea47 UI - Avalonia Part 2 (#3351) 3 jaren geleden
Extensions 8f35345729 Use Enum and Delegate.CreateDelegate generic overloads (#3111) 4 jaren geleden
GraphicsDriver 5c3112aaeb Convert the bool to a lowercase string (#3080) 4 jaren geleden
Logging e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 4 jaren geleden
Memory 30ee70a9bc time: Make TimeZoneRule blittable and avoid copies (#3361) 3 jaren geleden
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
System 247d26b4b5 ForceDpiAware: X11 implementation (#3269) 4 jaren geleden
SystemInfo 06a2b03cc9 Revise SystemInfo (#2047) 5 jaren geleden
Utilities f2a41b7a1c Rewrite kernel memory allocator (#3316) 3 jaren geleden
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 jaren geleden
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 jaren geleden
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) 5 jaren geleden
ReactiveObject.cs 610fc84f3e ReactiveObject: Handle case when oldValue is null (#3268) 4 jaren geleden
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) 6 jaren geleden
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) 4 jaren geleden
Ryujinx.Common.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 jaren geleden
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) 4 jaren geleden