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- using Silk.NET.Vulkan;
- using System;
- using Extent2D = Ryujinx.Graphics.GAL.Extents2D;
- namespace Ryujinx.Graphics.Vulkan.Effects
- {
- internal interface IScalingFilter : IDisposable
- {
- float Level { get; set; }
- void Run(
- TextureView view,
- CommandBufferScoped cbs,
- Auto<DisposableImageView> destinationTexture,
- Format format,
- int width,
- int height,
- Extent2D source,
- Extent2D destination);
- }
- }
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