gdkchan 934a78005e Simplify logic for bindless texture handling (#1667) 5 anni fa
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Astc 86412ed30a Supper 2D array ASTC compressed texture formats decoding (#1593) 5 anni fa
BCnDecoder.cs 934a78005e Simplify logic for bindless texture handling (#1667) 5 anni fa
BlockLinearConstants.cs 1876b346fe Initial work 6 anni fa
BlockLinearLayout.cs 76e5af967a Fix buffer to 3D texture copy (#1354) 5 anni fa
Bpp12Pixel.cs bea1fc2e8d Optimize texture format conversion, and MethodCopyBuffer (#1274) 5 anni fa
LayoutConverter.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 anni fa
OffsetCalculator.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 anni fa
Ryujinx.Graphics.Texture.csproj 4c54f36c38 Upgrade projects to C#8 (#1193) 6 anni fa
Size.cs 1876b346fe Initial work 6 anni fa
SizeCalculator.cs 34d19f381c Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 6 anni fa
SizeInfo.cs 3cb1fa0e85 Implement texture buffers (#1152) 6 anni fa