gdkchan f94acdb4ef Allow out of bounds storage buffer access by aligning their sizes (#1870) 5 лет назад
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Engine a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 лет назад
Image f565b0e5a6 Match texture if the physical range is the same (#1934) 5 лет назад
Memory f94acdb4ef Allow out of bounds storage buffer access by aligning their sizes (#1870) 5 лет назад
Shader a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 лет назад
State df820a72de Implement clear buffer (fast path) (#1902) 5 лет назад
Synchronization a33dc2f491 Improved Logger (#1292) 5 лет назад
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 лет назад
Constants.cs 788ca6a411 Initial transform feedback support (#1370) 5 лет назад
GpuContext.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 лет назад
GraphicsConfig.cs 48f6570557 Salieri: shader cache (#1701) 5 лет назад
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 лет назад
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 лет назад
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 лет назад
Window.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) 5 лет назад