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- namespace Ryujinx.Graphics.GAL.Multithreading.Commands
- {
- struct SetBlendStateCommand : IGALCommand
- {
- public CommandType CommandType => CommandType.SetBlendState;
- private int _index;
- private BlendDescriptor _blend;
- public void Set(int index, BlendDescriptor blend)
- {
- _index = index;
- _blend = blend;
- }
- public static void Run(ref SetBlendStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- renderer.Pipeline.SetBlendState(command._index, command._blend);
- }
- }
- }
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