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- using Ryujinx.Graphics.GAL.Multithreading.Model;
- using Ryujinx.Graphics.GAL.Multithreading.Resources;
- using System;
- namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
- {
- struct ReportCounterCommand : IGALCommand
- {
- public CommandType CommandType => CommandType.ReportCounter;
- private TableRef<ThreadedCounterEvent> _event;
- private CounterType _type;
- private TableRef<EventHandler<ulong>> _resultHandler;
- private bool _hostReserved;
- public void Set(TableRef<ThreadedCounterEvent> evt, CounterType type, TableRef<EventHandler<ulong>> resultHandler, bool hostReserved)
- {
- _event = evt;
- _type = type;
- _resultHandler = resultHandler;
- _hostReserved = hostReserved;
- }
- public static void Run(ref ReportCounterCommand command, ThreadedRenderer threaded, IRenderer renderer)
- {
- ThreadedCounterEvent evt = command._event.Get(threaded);
- evt.Create(renderer, command._type, command._resultHandler.Get(threaded), command._hostReserved);
- }
- }
- }
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