GpuState.cs 15 KB

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  1. using System;
  2. using System.Runtime.InteropServices;
  3. namespace Ryujinx.Graphics.Gpu.State
  4. {
  5. /// <summary>
  6. /// GPU state.
  7. /// </summary>
  8. class GpuState
  9. {
  10. private const int RegistersCount = 0xe00;
  11. public delegate void MethodCallback(GpuState state, int argument);
  12. private readonly int[] _memory;
  13. private readonly int[] _shadow;
  14. /// <summary>
  15. /// GPU register information.
  16. /// </summary>
  17. private struct Register
  18. {
  19. public MethodCallback Callback;
  20. public MethodOffset BaseOffset;
  21. public int Stride;
  22. public int Count;
  23. public bool Modified;
  24. }
  25. private readonly Register[] _registers;
  26. /// <summary>
  27. /// Creates a new instance of the GPU state.
  28. /// </summary>
  29. public GpuState()
  30. {
  31. _memory = new int[RegistersCount];
  32. _shadow = new int[RegistersCount];
  33. _registers = new Register[RegistersCount];
  34. for (int index = 0; index < _registers.Length; index++)
  35. {
  36. _registers[index].BaseOffset = (MethodOffset)index;
  37. _registers[index].Stride = 1;
  38. _registers[index].Count = 1;
  39. _registers[index].Modified = true;
  40. }
  41. foreach (var item in GpuStateTable.Table)
  42. {
  43. int totalRegs = item.Size * item.Count;
  44. for (int regOffset = 0; regOffset < totalRegs; regOffset++)
  45. {
  46. int index = (int)item.Offset + regOffset;
  47. _registers[index].BaseOffset = item.Offset;
  48. _registers[index].Stride = item.Size;
  49. _registers[index].Count = item.Count;
  50. }
  51. }
  52. InitializeDefaultState(_memory);
  53. InitializeDefaultState(_shadow);
  54. }
  55. /// <summary>
  56. /// Calls a GPU method, using this state.
  57. /// </summary>
  58. /// <param name="meth">The GPU method to be called</param>
  59. /// <param name="shadowCtrl">Shadow RAM control register value</param>
  60. public void CallMethod(MethodParams meth, ShadowRamControl shadowCtrl)
  61. {
  62. int value = meth.Argument;
  63. // Methods < 0x80 shouldn't be affected by shadow RAM at all.
  64. if (meth.Method >= 0x80)
  65. {
  66. // TODO: Figure out what TrackWithFilter does, compared to Track.
  67. if (shadowCtrl == ShadowRamControl.Track ||
  68. shadowCtrl == ShadowRamControl.TrackWithFilter)
  69. {
  70. _shadow[meth.Method] = value;
  71. }
  72. else if (shadowCtrl == ShadowRamControl.Replay)
  73. {
  74. value = _shadow[meth.Method];
  75. }
  76. }
  77. Register register = _registers[meth.Method];
  78. if (_memory[meth.Method] != value)
  79. {
  80. _registers[(int)register.BaseOffset].Modified = true;
  81. }
  82. _memory[meth.Method] = value;
  83. register.Callback?.Invoke(this, value);
  84. }
  85. /// <summary>
  86. /// Reads data from a GPU register at the given offset.
  87. /// </summary>
  88. /// <param name="offset">Offset to be read</param>
  89. /// <returns>Data at the register</returns>
  90. public int Read(int offset)
  91. {
  92. return _memory[offset];
  93. }
  94. /// <summary>
  95. /// Writes data to the GPU register at the given offset.
  96. /// </summary>
  97. /// <param name="offset">Offset to be written</param>
  98. /// <param name="value">Value to be written</param>
  99. public void Write(int offset, int value)
  100. {
  101. _memory[offset] = value;
  102. }
  103. /// <summary>
  104. /// Writes an offset value at the uniform buffer offset register.
  105. /// </summary>
  106. /// <param name="offset">The offset to be written</param>
  107. public void SetUniformBufferOffset(int offset)
  108. {
  109. _memory[(int)MethodOffset.UniformBufferState + 3] = offset;
  110. }
  111. /// <summary>
  112. /// Initializes registers with the default state.
  113. /// </summary>
  114. private void InitializeDefaultState(int[] memory)
  115. {
  116. // Enable Rasterizer
  117. memory[(int)MethodOffset.RasterizeEnable] = 1;
  118. // Depth ranges.
  119. for (int index = 0; index < Constants.TotalViewports; index++)
  120. {
  121. memory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0;
  122. memory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;
  123. // Set swizzle to +XYZW
  124. memory[(int)MethodOffset.ViewportTransform + index * 8 + 6] = 0x6420;
  125. }
  126. // Viewport transform enable.
  127. memory[(int)MethodOffset.ViewportTransformEnable] = 1;
  128. // Default front stencil mask.
  129. memory[0x4e7] = 0xff;
  130. // Conditional rendering condition.
  131. memory[0x556] = (int)Condition.Always;
  132. // Default color mask.
  133. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  134. {
  135. memory[(int)MethodOffset.RtColorMask + index] = 0x1111;
  136. }
  137. // Default blend states
  138. Set(MethodOffset.BlendStateCommon, BlendStateCommon.Default);
  139. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  140. {
  141. Set(MethodOffset.BlendState, index, BlendState.Default);
  142. }
  143. }
  144. /// <summary>
  145. /// Registers a callback that is called every time a GPU method, or methods are called.
  146. /// </summary>
  147. /// <param name="offset">Offset of the method</param>
  148. /// <param name="count">Word count of the methods region</param>
  149. /// <param name="callback">Calllback to be called</param>
  150. public void RegisterCallback(MethodOffset offset, int count, MethodCallback callback)
  151. {
  152. for (int index = 0; index < count; index++)
  153. {
  154. _registers[(int)offset + index].Callback = callback;
  155. }
  156. }
  157. /// <summary>
  158. /// Registers a callback that is called every time a GPU method is called.
  159. /// </summary>
  160. /// <param name="offset">Offset of the method</param>
  161. /// <param name="callback">Calllback to be called</param>
  162. public void RegisterCallback(MethodOffset offset, MethodCallback callback)
  163. {
  164. _registers[(int)offset].Callback = callback;
  165. }
  166. /// <summary>
  167. /// Checks if a given register has been modified since the last call to this method.
  168. /// </summary>
  169. /// <param name="offset">Register offset</param>
  170. /// <returns>True if modified, false otherwise</returns>
  171. public bool QueryModified(MethodOffset offset)
  172. {
  173. bool modified = _registers[(int)offset].Modified;
  174. _registers[(int)offset].Modified = false;
  175. return modified;
  176. }
  177. /// <summary>
  178. /// Checks if two registers have been modified since the last call to this method.
  179. /// </summary>
  180. /// <param name="m1">First register offset</param>
  181. /// <param name="m2">Second register offset</param>
  182. /// <returns>True if any register was modified, false otherwise</returns>
  183. public bool QueryModified(MethodOffset m1, MethodOffset m2)
  184. {
  185. bool modified = _registers[(int)m1].Modified ||
  186. _registers[(int)m2].Modified;
  187. _registers[(int)m1].Modified = false;
  188. _registers[(int)m2].Modified = false;
  189. return modified;
  190. }
  191. /// <summary>
  192. /// Checks if three registers have been modified since the last call to this method.
  193. /// </summary>
  194. /// <param name="m1">First register offset</param>
  195. /// <param name="m2">Second register offset</param>
  196. /// <param name="m3">Third register offset</param>
  197. /// <returns>True if any register was modified, false otherwise</returns>
  198. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3)
  199. {
  200. bool modified = _registers[(int)m1].Modified ||
  201. _registers[(int)m2].Modified ||
  202. _registers[(int)m3].Modified;
  203. _registers[(int)m1].Modified = false;
  204. _registers[(int)m2].Modified = false;
  205. _registers[(int)m3].Modified = false;
  206. return modified;
  207. }
  208. /// <summary>
  209. /// Checks if four registers have been modified since the last call to this method.
  210. /// </summary>
  211. /// <param name="m1">First register offset</param>
  212. /// <param name="m2">Second register offset</param>
  213. /// <param name="m3">Third register offset</param>
  214. /// <param name="m4">Fourth register offset</param>
  215. /// <returns>True if any register was modified, false otherwise</returns>
  216. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3, MethodOffset m4)
  217. {
  218. bool modified = _registers[(int)m1].Modified ||
  219. _registers[(int)m2].Modified ||
  220. _registers[(int)m3].Modified ||
  221. _registers[(int)m4].Modified;
  222. _registers[(int)m1].Modified = false;
  223. _registers[(int)m2].Modified = false;
  224. _registers[(int)m3].Modified = false;
  225. _registers[(int)m4].Modified = false;
  226. return modified;
  227. }
  228. /// <summary>
  229. /// Checks if five registers have been modified since the last call to this method.
  230. /// </summary>
  231. /// <param name="m1">First register offset</param>
  232. /// <param name="m2">Second register offset</param>
  233. /// <param name="m3">Third register offset</param>
  234. /// <param name="m4">Fourth register offset</param>
  235. /// <param name="m5">Fifth register offset</param>
  236. /// <returns>True if any register was modified, false otherwise</returns>
  237. public bool QueryModified(
  238. MethodOffset m1,
  239. MethodOffset m2,
  240. MethodOffset m3,
  241. MethodOffset m4,
  242. MethodOffset m5)
  243. {
  244. bool modified = _registers[(int)m1].Modified ||
  245. _registers[(int)m2].Modified ||
  246. _registers[(int)m3].Modified ||
  247. _registers[(int)m4].Modified ||
  248. _registers[(int)m5].Modified;
  249. _registers[(int)m1].Modified = false;
  250. _registers[(int)m2].Modified = false;
  251. _registers[(int)m3].Modified = false;
  252. _registers[(int)m4].Modified = false;
  253. _registers[(int)m5].Modified = false;
  254. return modified;
  255. }
  256. /// <summary>
  257. /// Checks if six registers have been modified since the last call to this method.
  258. /// </summary>
  259. /// <param name="m1">First register offset</param>
  260. /// <param name="m2">Second register offset</param>
  261. /// <param name="m3">Third register offset</param>
  262. /// <param name="m4">Fourth register offset</param>
  263. /// <param name="m5">Fifth register offset</param>
  264. /// <param name="m6">Sixth register offset</param>
  265. /// <returns>True if any register was modified, false otherwise</returns>
  266. public bool QueryModified(
  267. MethodOffset m1,
  268. MethodOffset m2,
  269. MethodOffset m3,
  270. MethodOffset m4,
  271. MethodOffset m5,
  272. MethodOffset m6)
  273. {
  274. bool modified = _registers[(int)m1].Modified ||
  275. _registers[(int)m2].Modified ||
  276. _registers[(int)m3].Modified ||
  277. _registers[(int)m4].Modified ||
  278. _registers[(int)m5].Modified ||
  279. _registers[(int)m6].Modified;
  280. _registers[(int)m1].Modified = false;
  281. _registers[(int)m2].Modified = false;
  282. _registers[(int)m3].Modified = false;
  283. _registers[(int)m4].Modified = false;
  284. _registers[(int)m5].Modified = false;
  285. _registers[(int)m6].Modified = false;
  286. return modified;
  287. }
  288. /// <summary>
  289. /// Gets indexed data from a given register offset.
  290. /// </summary>
  291. /// <typeparam name="T">Type of the data</typeparam>
  292. /// <param name="offset">Register offset</param>
  293. /// <param name="index">Index for indexed data</param>
  294. /// <returns>The data at the specified location</returns>
  295. public T Get<T>(MethodOffset offset, int index) where T : struct
  296. {
  297. Register register = _registers[(int)offset];
  298. if ((uint)index >= register.Count)
  299. {
  300. throw new ArgumentOutOfRangeException(nameof(index));
  301. }
  302. return Get<T>(offset + index * register.Stride);
  303. }
  304. /// <summary>
  305. /// Gets data from a given register offset.
  306. /// </summary>
  307. /// <typeparam name="T">Type of the data</typeparam>
  308. /// <param name="offset">Register offset</param>
  309. /// <returns>The data at the specified location</returns>
  310. public T Get<T>(MethodOffset offset) where T : struct
  311. {
  312. return MemoryMarshal.Cast<int, T>(_memory.AsSpan().Slice((int)offset))[0];
  313. }
  314. /// <summary>
  315. /// Sets indexed data to a given register offset.
  316. /// </summary>
  317. /// <typeparam name="T">Type of the data</typeparam>
  318. /// <param name="offset">Register offset</param>
  319. /// <param name="index">Index for indexed data</param>
  320. /// <param name="data">The data to set</param>
  321. public void Set<T>(MethodOffset offset, int index, T data) where T : struct
  322. {
  323. Register register = _registers[(int)offset];
  324. if ((uint)index >= register.Count)
  325. {
  326. throw new ArgumentOutOfRangeException(nameof(index));
  327. }
  328. Set(offset + index * register.Stride, data);
  329. }
  330. /// <summary>
  331. /// Sets data to a given register offset.
  332. /// </summary>
  333. /// <typeparam name="T">Type of the data</typeparam>
  334. /// <param name="offset">Register offset</param>
  335. /// <param name="data">The data to set</param>
  336. public void Set<T>(MethodOffset offset, T data) where T : struct
  337. {
  338. ReadOnlySpan<int> intSpan = MemoryMarshal.Cast<T, int>(MemoryMarshal.CreateReadOnlySpan(ref data, 1));
  339. intSpan.CopyTo(_memory.AsSpan().Slice((int)offset, intSpan.Length));
  340. }
  341. }
  342. }