gdkchan 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) 4 vuotta sitten
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AtomicMinMaxS32Shared.glsl e453ba69f4 Add support for shader atomic min/max (S32) (#1948) 5 vuotta sitten
AtomicMinMaxS32Storage.glsl e453ba69f4 Add support for shader atomic min/max (S32) (#1948) 5 vuotta sitten
HelperFunctionNames.cs e453ba69f4 Add support for shader atomic min/max (S32) (#1948) 5 vuotta sitten
MultiplyHighS32.glsl cb171f6ebf Support shared color mask, implement more shader instructions 6 vuotta sitten
MultiplyHighU32.glsl cb171f6ebf Support shared color mask, implement more shader instructions 6 vuotta sitten
Shuffle.glsl 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) 4 vuotta sitten
ShuffleDown.glsl 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) 4 vuotta sitten
ShuffleUp.glsl 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) 4 vuotta sitten
ShuffleXor.glsl 416dc8fde4 Fix out-of-bounds shader thread shuffle (#2605) 4 vuotta sitten
SwizzleAdd.glsl 278a4c317c Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes 6 vuotta sitten
TexelFetchScale_cp.glsl 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 vuotta sitten
TexelFetchScale_fp.glsl 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 vuotta sitten