gdkchan 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 5 jaren geleden
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CodeGen 991784868f Fix shader regression on Intel iGPUs by reverting layout changes (#1425) 5 jaren geleden
Decoders e13154c83d Implement shader LEA instruction and improve bindless image load/store (#1355) 5 jaren geleden
Instructions 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 5 jaren geleden
IntermediateRepresentation 5795bb1528 Support separate textures and samplers (#1216) 5 jaren geleden
StructuredIr 5795bb1528 Support separate textures and samplers (#1216) 5 jaren geleden
Translation 636542d817 Refactor shader translator ShaderConfig and reduce the number of out args (#1438) 5 jaren geleden
BufferDescriptor.cs 1876b346fe Initial work 6 jaren geleden
IGpuAccessor.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 jaren geleden
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
Ryujinx.Graphics.Shader.csproj 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 jaren geleden
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 jaren geleden
ShaderProgram.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 jaren geleden
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) 6 jaren geleden
ShaderStage.cs 1876b346fe Initial work 6 jaren geleden
TextureDescriptor.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 jaren geleden
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
TextureUsageFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 jaren geleden