gdkchan 459c4caeba Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078) 3 سال پیش
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ConditionalRendering.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) 3 سال پیش
ConstantBufferUpdater.cs 65778a6b78 GPU: Don't trigger uploads for redundant buffer updates (#3828) 3 سال پیش
DrawManager.cs 9ac66336a2 GPU: Use lazy checks for specialization state (#4004) 3 سال پیش
DrawState.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) 3 سال پیش
IbStreamer.cs 9a9349f0f4 Fix instanced indexed inline draw index count (#3389) 3 سال پیش
IndirectDrawType.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) 3 سال پیش
SemaphoreUpdater.cs 36172ab43b Scale SamplesPassed counter by RT scale on report (#3680) 3 سال پیش
SpecializationStateUpdater.cs 459c4caeba Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078) 3 سال پیش
StateUpdateTracker.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 سال پیش
StateUpdater.cs 459c4caeba Fix HasUnalignedStorageBuffers value when buffers are always unaligned (#4078) 3 سال پیش
ThreedClass.cs 9ac66336a2 GPU: Use lazy checks for specialization state (#4004) 3 سال پیش
ThreedClassState.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 سال پیش