Mary-nyan 872f036d64 misc: Remove dependency on System.Drawing.Common (#4082) 3 年之前
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Collections 6a07f80b76 Make RBTree node fields internal again 3 年之前
Configuration e211c3f00a UI: Add Metal surface creation for MoltenVK (#3980) 3 年之前
Extensions f4e879a1e6 Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) 3 年之前
GraphicsDriver 951700fdd8 Removed unused usings. (#3593) 3 年之前
Logging 4da44e09cb Make structs readonly when applicable (#4002) 3 年之前
Memory bf7fa60dfc Fix struct layout packing (#4039) 3 年之前
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 年之前
System 872f036d64 misc: Remove dependency on System.Drawing.Common (#4082) 3 年之前
SystemInfo 933e5144a9 Query Available RAM on macOS (#4000) 3 年之前
Utilities c6d05301aa infra: Migrate to .NET 7 (#3795) 3 年之前
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 年之前
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 年之前
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) 5 年之前
ReactiveObject.cs 610fc84f3e ReactiveObject: Handle case when oldValue is null (#3268) 4 年之前
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) 6 年之前
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) 4 年之前
Ryujinx.Common.csproj 872f036d64 misc: Remove dependency on System.Drawing.Common (#4082) 3 年之前
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) 4 年之前