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gdkchan b99e808791 Support loading NSO/NRO without a MOD0 header, stub some functions, support more ids on SvcGetInfo 8 anni fa
Ryujinx b99e808791 Support loading NSO/NRO without a MOD0 header, stub some functions, support more ids on SvcGetInfo 8 anni fa
.gitattributes b7e1d9930d aloha 8 anni fa
.gitignore b7e1d9930d aloha 8 anni fa
GLScreen.cs b7e1d9930d aloha 8 anni fa
LICENSE.txt b7e1d9930d aloha 8 anni fa
Program.cs b7e1d9930d aloha 8 anni fa
README.md 6ae5587b5e Update README.md 8 anni fa
Ryujinx.csproj b7e1d9930d aloha 8 anni fa
Ryujinx.sln b7e1d9930d aloha 8 anni fa

README.md

Ryujinx

Experimental Switch emulator written in C#

Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

Running

To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run dotnet run -c Release -- game.nro inside the Ryujinx solution folder.