GpuState.cs 15 KB

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  1. using System;
  2. using System.Runtime.InteropServices;
  3. namespace Ryujinx.Graphics.Gpu.State
  4. {
  5. /// <summary>
  6. /// GPU state.
  7. /// </summary>
  8. class GpuState
  9. {
  10. private const int RegistersCount = 0xe00;
  11. public delegate void MethodCallback(GpuState state, int argument);
  12. private readonly int[] _memory;
  13. private readonly int[] _shadow;
  14. /// <summary>
  15. /// GPU register information.
  16. /// </summary>
  17. private struct Register
  18. {
  19. public MethodCallback Callback;
  20. public MethodOffset BaseOffset;
  21. public int Stride;
  22. public int Count;
  23. public bool Modified;
  24. }
  25. private readonly Register[] _registers;
  26. /// <summary>
  27. /// Creates a new instance of the GPU state.
  28. /// </summary>
  29. public GpuState()
  30. {
  31. _memory = new int[RegistersCount];
  32. _shadow = new int[RegistersCount];
  33. _registers = new Register[RegistersCount];
  34. for (int index = 0; index < _registers.Length; index++)
  35. {
  36. _registers[index].BaseOffset = (MethodOffset)index;
  37. _registers[index].Stride = 1;
  38. _registers[index].Count = 1;
  39. _registers[index].Modified = true;
  40. }
  41. foreach (var item in GpuStateTable.Table)
  42. {
  43. int totalRegs = item.Size * item.Count;
  44. for (int regOffset = 0; regOffset < totalRegs; regOffset++)
  45. {
  46. int index = (int)item.Offset + regOffset;
  47. _registers[index].BaseOffset = item.Offset;
  48. _registers[index].Stride = item.Size;
  49. _registers[index].Count = item.Count;
  50. }
  51. }
  52. InitializeDefaultState(_memory);
  53. InitializeDefaultState(_shadow);
  54. }
  55. /// <summary>
  56. /// Calls a GPU method, using this state.
  57. /// </summary>
  58. /// <param name="meth">The GPU method to be called</param>
  59. /// <param name="shadowCtrl">Shadow RAM control register value</param>
  60. public void CallMethod(MethodParams meth, ShadowRamControl shadowCtrl)
  61. {
  62. int value = meth.Argument;
  63. // Methods < 0x80 shouldn't be affected by shadow RAM at all.
  64. if (meth.Method >= 0x80)
  65. {
  66. // TODO: Figure out what TrackWithFilter does, compared to Track.
  67. if (shadowCtrl == ShadowRamControl.Track ||
  68. shadowCtrl == ShadowRamControl.TrackWithFilter)
  69. {
  70. _shadow[meth.Method] = value;
  71. }
  72. else if (shadowCtrl == ShadowRamControl.Replay)
  73. {
  74. value = _shadow[meth.Method];
  75. }
  76. }
  77. Register register = _registers[meth.Method];
  78. if (_memory[meth.Method] != value)
  79. {
  80. _registers[(int)register.BaseOffset].Modified = true;
  81. }
  82. _memory[meth.Method] = value;
  83. register.Callback?.Invoke(this, value);
  84. }
  85. /// <summary>
  86. /// Reads data from a GPU register at the given offset.
  87. /// </summary>
  88. /// <param name="offset">Offset to be read</param>
  89. /// <returns>Data at the register</returns>
  90. public int Read(int offset)
  91. {
  92. return _memory[offset];
  93. }
  94. /// <summary>
  95. /// Writes data to the GPU register at the given offset.
  96. /// </summary>
  97. /// <param name="offset">Offset to be written</param>
  98. /// <param name="value">Value to be written</param>
  99. public void Write(int offset, int value)
  100. {
  101. _memory[offset] = value;
  102. }
  103. /// <summary>
  104. /// Writes an offset value at the uniform buffer offset register.
  105. /// </summary>
  106. /// <param name="offset">The offset to be written</param>
  107. public void SetUniformBufferOffset(int offset)
  108. {
  109. _memory[(int)MethodOffset.UniformBufferState + 3] = offset;
  110. }
  111. /// <summary>
  112. /// Initializes registers with the default state.
  113. /// </summary>
  114. private void InitializeDefaultState(int[] memory)
  115. {
  116. // Enable Rasterizer
  117. memory[(int)MethodOffset.RasterizeEnable] = 1;
  118. // Depth ranges.
  119. for (int index = 0; index < Constants.TotalViewports; index++)
  120. {
  121. memory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0;
  122. memory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;
  123. }
  124. // Viewport transform enable.
  125. memory[(int)MethodOffset.ViewportTransformEnable] = 1;
  126. // Default front stencil mask.
  127. memory[0x4e7] = 0xff;
  128. // Conditional rendering condition.
  129. memory[0x556] = (int)Condition.Always;
  130. // Default color mask.
  131. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  132. {
  133. memory[(int)MethodOffset.RtColorMask + index] = 0x1111;
  134. }
  135. // Default blend states
  136. Set(MethodOffset.BlendStateCommon, BlendStateCommon.Default);
  137. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  138. {
  139. Set(MethodOffset.BlendState, index, BlendState.Default);
  140. }
  141. }
  142. /// <summary>
  143. /// Registers a callback that is called every time a GPU method, or methods are called.
  144. /// </summary>
  145. /// <param name="offset">Offset of the method</param>
  146. /// <param name="count">Word count of the methods region</param>
  147. /// <param name="callback">Calllback to be called</param>
  148. public void RegisterCallback(MethodOffset offset, int count, MethodCallback callback)
  149. {
  150. for (int index = 0; index < count; index++)
  151. {
  152. _registers[(int)offset + index].Callback = callback;
  153. }
  154. }
  155. /// <summary>
  156. /// Registers a callback that is called every time a GPU method is called.
  157. /// </summary>
  158. /// <param name="offset">Offset of the method</param>
  159. /// <param name="callback">Calllback to be called</param>
  160. public void RegisterCallback(MethodOffset offset, MethodCallback callback)
  161. {
  162. _registers[(int)offset].Callback = callback;
  163. }
  164. /// <summary>
  165. /// Checks if a given register has been modified since the last call to this method.
  166. /// </summary>
  167. /// <param name="offset">Register offset</param>
  168. /// <returns>True if modified, false otherwise</returns>
  169. public bool QueryModified(MethodOffset offset)
  170. {
  171. bool modified = _registers[(int)offset].Modified;
  172. _registers[(int)offset].Modified = false;
  173. return modified;
  174. }
  175. /// <summary>
  176. /// Checks if two registers have been modified since the last call to this method.
  177. /// </summary>
  178. /// <param name="m1">First register offset</param>
  179. /// <param name="m2">Second register offset</param>
  180. /// <returns>True if any register was modified, false otherwise</returns>
  181. public bool QueryModified(MethodOffset m1, MethodOffset m2)
  182. {
  183. bool modified = _registers[(int)m1].Modified ||
  184. _registers[(int)m2].Modified;
  185. _registers[(int)m1].Modified = false;
  186. _registers[(int)m2].Modified = false;
  187. return modified;
  188. }
  189. /// <summary>
  190. /// Checks if three registers have been modified since the last call to this method.
  191. /// </summary>
  192. /// <param name="m1">First register offset</param>
  193. /// <param name="m2">Second register offset</param>
  194. /// <param name="m3">Third register offset</param>
  195. /// <returns>True if any register was modified, false otherwise</returns>
  196. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3)
  197. {
  198. bool modified = _registers[(int)m1].Modified ||
  199. _registers[(int)m2].Modified ||
  200. _registers[(int)m3].Modified;
  201. _registers[(int)m1].Modified = false;
  202. _registers[(int)m2].Modified = false;
  203. _registers[(int)m3].Modified = false;
  204. return modified;
  205. }
  206. /// <summary>
  207. /// Checks if four registers have been modified since the last call to this method.
  208. /// </summary>
  209. /// <param name="m1">First register offset</param>
  210. /// <param name="m2">Second register offset</param>
  211. /// <param name="m3">Third register offset</param>
  212. /// <param name="m4">Fourth register offset</param>
  213. /// <returns>True if any register was modified, false otherwise</returns>
  214. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3, MethodOffset m4)
  215. {
  216. bool modified = _registers[(int)m1].Modified ||
  217. _registers[(int)m2].Modified ||
  218. _registers[(int)m3].Modified ||
  219. _registers[(int)m4].Modified;
  220. _registers[(int)m1].Modified = false;
  221. _registers[(int)m2].Modified = false;
  222. _registers[(int)m3].Modified = false;
  223. _registers[(int)m4].Modified = false;
  224. return modified;
  225. }
  226. /// <summary>
  227. /// Checks if five registers have been modified since the last call to this method.
  228. /// </summary>
  229. /// <param name="m1">First register offset</param>
  230. /// <param name="m2">Second register offset</param>
  231. /// <param name="m3">Third register offset</param>
  232. /// <param name="m4">Fourth register offset</param>
  233. /// <param name="m5">Fifth register offset</param>
  234. /// <returns>True if any register was modified, false otherwise</returns>
  235. public bool QueryModified(
  236. MethodOffset m1,
  237. MethodOffset m2,
  238. MethodOffset m3,
  239. MethodOffset m4,
  240. MethodOffset m5)
  241. {
  242. bool modified = _registers[(int)m1].Modified ||
  243. _registers[(int)m2].Modified ||
  244. _registers[(int)m3].Modified ||
  245. _registers[(int)m4].Modified ||
  246. _registers[(int)m5].Modified;
  247. _registers[(int)m1].Modified = false;
  248. _registers[(int)m2].Modified = false;
  249. _registers[(int)m3].Modified = false;
  250. _registers[(int)m4].Modified = false;
  251. _registers[(int)m5].Modified = false;
  252. return modified;
  253. }
  254. /// <summary>
  255. /// Checks if six registers have been modified since the last call to this method.
  256. /// </summary>
  257. /// <param name="m1">First register offset</param>
  258. /// <param name="m2">Second register offset</param>
  259. /// <param name="m3">Third register offset</param>
  260. /// <param name="m4">Fourth register offset</param>
  261. /// <param name="m5">Fifth register offset</param>
  262. /// <param name="m6">Sixth register offset</param>
  263. /// <returns>True if any register was modified, false otherwise</returns>
  264. public bool QueryModified(
  265. MethodOffset m1,
  266. MethodOffset m2,
  267. MethodOffset m3,
  268. MethodOffset m4,
  269. MethodOffset m5,
  270. MethodOffset m6)
  271. {
  272. bool modified = _registers[(int)m1].Modified ||
  273. _registers[(int)m2].Modified ||
  274. _registers[(int)m3].Modified ||
  275. _registers[(int)m4].Modified ||
  276. _registers[(int)m5].Modified ||
  277. _registers[(int)m6].Modified;
  278. _registers[(int)m1].Modified = false;
  279. _registers[(int)m2].Modified = false;
  280. _registers[(int)m3].Modified = false;
  281. _registers[(int)m4].Modified = false;
  282. _registers[(int)m5].Modified = false;
  283. _registers[(int)m6].Modified = false;
  284. return modified;
  285. }
  286. /// <summary>
  287. /// Gets indexed data from a given register offset.
  288. /// </summary>
  289. /// <typeparam name="T">Type of the data</typeparam>
  290. /// <param name="offset">Register offset</param>
  291. /// <param name="index">Index for indexed data</param>
  292. /// <returns>The data at the specified location</returns>
  293. public T Get<T>(MethodOffset offset, int index) where T : struct
  294. {
  295. Register register = _registers[(int)offset];
  296. if ((uint)index >= register.Count)
  297. {
  298. throw new ArgumentOutOfRangeException(nameof(index));
  299. }
  300. return Get<T>(offset + index * register.Stride);
  301. }
  302. /// <summary>
  303. /// Gets data from a given register offset.
  304. /// </summary>
  305. /// <typeparam name="T">Type of the data</typeparam>
  306. /// <param name="offset">Register offset</param>
  307. /// <returns>The data at the specified location</returns>
  308. public T Get<T>(MethodOffset offset) where T : struct
  309. {
  310. return MemoryMarshal.Cast<int, T>(_memory.AsSpan().Slice((int)offset))[0];
  311. }
  312. /// <summary>
  313. /// Sets indexed data to a given register offset.
  314. /// </summary>
  315. /// <typeparam name="T">Type of the data</typeparam>
  316. /// <param name="offset">Register offset</param>
  317. /// <param name="index">Index for indexed data</param>
  318. /// <param name="data">The data to set</param>
  319. public void Set<T>(MethodOffset offset, int index, T data) where T : struct
  320. {
  321. Register register = _registers[(int)offset];
  322. if ((uint)index >= register.Count)
  323. {
  324. throw new ArgumentOutOfRangeException(nameof(index));
  325. }
  326. Set(offset + index * register.Stride, data);
  327. }
  328. /// <summary>
  329. /// Sets data to a given register offset.
  330. /// </summary>
  331. /// <typeparam name="T">Type of the data</typeparam>
  332. /// <param name="offset">Register offset</param>
  333. /// <param name="data">The data to set</param>
  334. public void Set<T>(MethodOffset offset, T data) where T : struct
  335. {
  336. ReadOnlySpan<int> intSpan = MemoryMarshal.Cast<T, int>(MemoryMarshal.CreateReadOnlySpan(ref data, 1));
  337. intSpan.CopyTo(_memory.AsSpan().Slice((int)offset, intSpan.Length));
  338. }
  339. }
  340. }