riperiperi 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) %!s(int64=5) %!d(string=hai) anos
..
BindlessElimination.cs 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) %!s(int64=5) %!d(string=hai) anos
BindlessToIndexed.cs 9e4f668f6c Update bindless to indexed conversion code pattern match (#938) %!s(int64=6) %!d(string=hai) anos
BranchElimination.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
ConstantFolding.cs dc97457bf0 Initial support for double precision shader instructions. (#963) %!s(int64=6) %!d(string=hai) anos
GlobalToStorage.cs 40e276c9b5 Improve shader global memory to storage pass (#2200) %!s(int64=5) %!d(string=hai) anos
HalfConversion.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Optimizer.cs 40e276c9b5 Improve shader global memory to storage pass (#2200) %!s(int64=5) %!d(string=hai) anos
Simplification.cs 1876b346fe Initial work %!s(int64=6) %!d(string=hai) anos
Utils.cs 40e276c9b5 Improve shader global memory to storage pass (#2200) %!s(int64=5) %!d(string=hai) anos