riperiperi 780c7530d6 Add scaling for Texture2DArray when using TexelFetch. (#1645) 5 jaren geleden
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CodeGen 780c7530d6 Add scaling for Texture2DArray when using TexelFetch. (#1645) 5 jaren geleden
Decoders 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 jaren geleden
Instructions 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 jaren geleden
IntermediateRepresentation 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 jaren geleden
StructuredIr 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 jaren geleden
Translation 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 jaren geleden
BufferDescriptor.cs 1876b346fe Initial work 6 jaren geleden
IGpuAccessor.cs b066cfc1a3 Add support for shader constant buffer slot indexing (#1608) 5 jaren geleden
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
Ryujinx.Graphics.Shader.csproj 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 jaren geleden
SamplerType.cs 0031edae27 Avoid sampler conflicts on bindless samplers with the same name (#1642) 5 jaren geleden
ShaderProgram.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 jaren geleden
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) 6 jaren geleden
ShaderStage.cs 1876b346fe Initial work 6 jaren geleden
TextureDescriptor.cs 2dcc6333f8 Fix image binding format (#1625) 5 jaren geleden
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
TextureUsageFlags.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 jaren geleden