gdkchan 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) %!s(int64=3) %!d(string=hai) anos
..
Queries 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Shaders 951700fdd8 Removed unused usings. (#3593) %!s(int64=3) %!d(string=hai) anos
Auto.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BackgroundResources.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BitMap.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BufferHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BufferManager.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BufferState.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
BufferUsageBitmap.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
CacheByRange.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
CommandBufferPool.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
CommandBufferScoped.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Constants.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DescriptorSetUpdater.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableBuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableBufferView.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableFramebuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableImage.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableImageView.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableMemory.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposablePipeline.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableRenderPass.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
DisposableSampler.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
EnumConversion.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FormatCapabilities.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
FormatTable.cs 0ec933a615 Vulkan: Add ETC2 texture formats (#3576) %!s(int64=3) %!d(string=hai) anos
FramebufferParams.cs 1080f64df9 Implement HLE macros for render target clears (#3528) %!s(int64=3) %!d(string=hai) anos
HardwareCapabilities.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
HashTableSlim.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
HelperShader.cs 1080f64df9 Implement HLE macros for render target clears (#3528) %!s(int64=3) %!d(string=hai) anos
IdList.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
ImageWindow.cs c8f9292bab Avalonia - Couple fixes and improvements to vulkan (#3483) %!s(int64=3) %!d(string=hai) anos
MemoryAllocation.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
MemoryAllocator.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
MemoryAllocatorBlockList.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
NativeArray.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) %!s(int64=3) %!d(string=hai) anos
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineBase.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
PipelineConverter.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
PipelineDynamicState.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) %!s(int64=3) %!d(string=hai) anos
PipelineFull.cs 1080f64df9 Implement HLE macros for render target clears (#3528) %!s(int64=3) %!d(string=hai) anos
PipelineHelperShader.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineLayoutFactory.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineState.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
PipelineUid.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) %!s(int64=3) %!d(string=hai) anos
Ryujinx.Graphics.Vulkan.csproj 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
SamplerHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
Shader.cs 2197f41506 Removed extra semicolons. (#3594) %!s(int64=3) %!d(string=hai) anos
ShaderCollection.cs a5ff0024fb Rename ToSpan to AsSpan (#3556) %!s(int64=3) %!d(string=hai) anos
StagingBuffer.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
SyncManager.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
TextureBuffer.cs 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) %!s(int64=3) %!d(string=hai) anos
TextureCopy.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
TextureStorage.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
TextureView.cs 923089a298 Fast path for Inline-to-Memory texture data transfers (#3610) %!s(int64=3) %!d(string=hai) anos
Vendor.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
VulkanInitialization.cs 2232e4ae87 Vulkan backend (#2518) %!s(int64=3) %!d(string=hai) anos
VulkanRenderer.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) %!s(int64=3) %!d(string=hai) anos
Window.cs c8f9292bab Avalonia - Couple fixes and improvements to vulkan (#3483) %!s(int64=3) %!d(string=hai) anos
WindowBase.cs c8f9292bab Avalonia - Couple fixes and improvements to vulkan (#3483) %!s(int64=3) %!d(string=hai) anos