gdkchan a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) il y a 3 ans
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Helper 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) il y a 5 ans
Image a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) il y a 3 ans
Queries 8f35345729 Use Enum and Delegate.CreateDelegate generic overloads (#3111) il y a 4 ans
BackgroundContextWorker.cs c316c059ef Assign _backgroundContext before starting its worker thread. (#2299) il y a 4 ans
Buffer.cs 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) il y a 4 ans
Constants.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) il y a 5 ans
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) il y a 5 ans
DrawTextureEmulation.cs 611bec6e44 Implement DrawTexture functionality (#2747) il y a 4 ans
EnumConversion.cs 50d7ecf76d Add alternative "GL" enum values for StencilOp (#3321) il y a 4 ans
FormatInfo.cs af8498d679 Add basic error logging to the GPU il y a 6 ans
FormatTable.cs e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) il y a 4 ans
Framebuffer.cs e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) il y a 4 ans
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) il y a 5 ans
HwCapabilities.cs 611bec6e44 Implement DrawTexture functionality (#2747) il y a 4 ans
IOpenGLContext.cs 6cb22c9d38 Miria: The Death of OpenTK 3 (#2194) il y a 5 ans
PersistentBuffers.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) il y a 4 ans
Pipeline.cs 7bc4971cf9 misc: Clean up of CS project after Avalonia merge (#3340) il y a 3 ans
Program.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
Renderer.cs 43ebd7a9bb New shader cache implementation (#3194) il y a 4 ans
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) il y a 5 ans
Ryujinx.Graphics.OpenGL.csproj 7bc4971cf9 misc: Clean up of CS project after Avalonia merge (#3340) il y a 3 ans
Sync.cs 0d27802902 Only flush commands when creating sync on Intel/AMD (windows) (#2165) il y a 5 ans
VertexArray.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) il y a 4 ans
VertexBuffer.cs 1876b346fe Initial work il y a 6 ans
Window.cs deb99d2cae Avalonia UI - Part 1 (#3270) il y a 3 ans