riperiperi a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 yıl önce
..
Effects 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
MoltenVK 4f3af839be Minor code formatting (#4498) 3 yıl önce
Queries 6e9bd4de13 GPU: Scale counter results before addition (#4471) 3 yıl önce
Shaders c3a5716a95 Add copy dependency for some incompatible texture formats (#4380) 3 yıl önce
Auto.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
AutoFlushCounter.cs b3f0978869 Vulkan: Flush command buffers for queries less aggressively (#4387) 3 yıl önce
BackgroundResources.cs 4f3af839be Minor code formatting (#4498) 3 yıl önce
BitMap.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
BufferAllocationType.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
BufferHolder.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
BufferManager.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
BufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
BufferUsageBitmap.cs a4fc9f8050 Support use of buffer ranges with size 0 (#3736) 3 yıl önce
CacheByRange.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
CommandBufferPool.cs e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) 3 yıl önce
CommandBufferScoped.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
Constants.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
DescriptorSetCollection.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
DescriptorSetManager.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
DescriptorSetUpdater.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 yıl önce
DisposableBuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposableBufferView.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 yıl önce
DisposableFramebuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposableImage.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposableImageView.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposableMemory.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposablePipeline.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposableRenderPass.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
DisposableSampler.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
EnumConversion.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 yıl önce
FenceHelper.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
FenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
FormatCapabilities.cs ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) 3 yıl önce
FormatConverter.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
FormatTable.cs 2492e7e808 Fix R4G4B4A4 format on Vulkan (#3696) 3 yıl önce
FramebufferParams.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 yıl önce
HardwareCapabilities.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 yıl önce
HashTableSlim.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
HelperShader.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
IdList.cs 4f3af839be Minor code formatting (#4498) 3 yıl önce
IndexBufferPattern.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
IndexBufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
MemoryAllocation.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
MemoryAllocator.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
MemoryAllocatorBlockList.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
MultiFenceHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
NativeArray.cs 80b4972139 Add Support for Post Processing Effects (#3616) 3 yıl önce
PersistentFlushBuffer.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
PipelineBase.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 yıl önce
PipelineConverter.cs 17078ad929 vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419) 3 yıl önce
PipelineDynamicState.cs 052b23c83c vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406) 3 yıl önce
PipelineFull.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
PipelineHelperShader.cs 73aed239c3 Implement non-MS to MS copies with draws (#3958) 3 yıl önce
PipelineLayoutCache.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
PipelineLayoutCacheEntry.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
PipelineLayoutFactory.cs 851d81d24a Fix Redundant Qualifer Warnings (#4091) 3 yıl önce
PipelineState.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 yıl önce
PipelineUid.cs a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) 3 yıl önce
Ryujinx.Graphics.Vulkan.csproj d56d335c0b misc: Some dependencies cleanup (#4507) 3 yıl önce
SamplerHolder.cs 5af1327068 Vulkan: Fix sampler custom border color (#3751) 3 yıl önce
SemaphoreHolder.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
Shader.cs 96bf7f8522 Avoid allocating unmanaged string per shader (#3730) 3 yıl önce
ShaderCollection.cs ce92e8cd04 chore: Update Silk.NET to 2.16.0 (#3953) 3 yıl önce
SpecInfo.cs 23c844b2aa Misc performance tweaks (#4509) 3 yıl önce
StagingBuffer.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 yıl önce
SyncManager.cs e20abbf9cc Vulkan: Don't flush commands when creating most sync (#4087) 3 yıl önce
TextureBuffer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
TextureCopy.cs 73aed239c3 Implement non-MS to MS copies with draws (#3958) 3 yıl önce
TextureStorage.cs a34fb0e939 Vulkan: Insert barriers before clears (#4596) 3 yıl önce
TextureView.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
Vendor.cs 296c4a3d01 Relax Vulkan requirements (#4282) 3 yıl önce
VertexBufferState.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
VulkanConfiguration.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 yıl önce
VulkanException.cs 2232e4ae87 Vulkan backend (#2518) 3 yıl önce
VulkanInitialization.cs 5d85468302 Vulkan: Support list topology primitive restart (#4483) 3 yıl önce
VulkanRenderer.cs 9f1cf6458c Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 3 yıl önce
Window.cs 23c844b2aa Misc performance tweaks (#4509) 3 yıl önce
WindowBase.cs 80b4972139 Add Support for Post Processing Effects (#3616) 3 yıl önce