riperiperi 7c53b69c30 SPIR-V: Fix unscaling helper not being able to find Array textures (#3863) 3 anni fa
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Engine 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 anni fa
Image a6a67a2b7a Minor improvement to Vulkan pipeline state and bindings management (#3829) 3 anni fa
Memory 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 anni fa
Shader 7c53b69c30 SPIR-V: Fix unscaling helper not being able to find Array textures (#3863) 3 anni fa
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 anni fa
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 anni fa
Constants.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 anni fa
GpuChannel.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 anni fa
GpuContext.cs 88a0e720cb Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 3 anni fa
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
Ryujinx.Graphics.Gpu.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 anni fa
Window.cs 81f848e54f Allow Surface Flinger frame enqueue after process has exited (#3733) 3 anni fa