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Compute.cs
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03711dd7b5
Implement SULD shader instruction (#1117)
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6 лет назад |
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ComputeQmd.cs
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796e5d14b4
Use correct shader local memory size instead of a hardcoded size (#914)
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6 лет назад |
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Inline2Memory.cs
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4a4e2f7c72
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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6 лет назад |
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MethodClear.cs
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6bfe4715f0
Initial conditional rendering support (#1012)
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6 лет назад |
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MethodConditionalRendering.cs
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6bfe4715f0
Initial conditional rendering support (#1012)
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6 лет назад |
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MethodCopyBuffer.cs
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b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (#877)
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6 лет назад |
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MethodCopyTexture.cs
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6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
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6 лет назад |
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MethodDraw.cs
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6bfe4715f0
Initial conditional rendering support (#1012)
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6 лет назад |
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MethodFifo.cs
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644de99e86
Implement GPU syncpoints (#980)
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6 лет назад |
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MethodFirmware.cs
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532ccf929a
Ignore exit flag on branch delay slot (#899)
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6 лет назад |
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MethodIncrementSyncpoint.cs
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644de99e86
Implement GPU syncpoints (#980)
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6 лет назад |
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MethodReport.cs
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6bfe4715f0
Initial conditional rendering support (#1012)
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6 лет назад |
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MethodResetCounter.cs
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a11f6f5235
Fix some spelling mistakes
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6 лет назад |
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MethodUniformBufferBind.cs
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4a4e2f7c72
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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6 лет назад |
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MethodUniformBufferUpdate.cs
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4a4e2f7c72
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
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6 лет назад |
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Methods.cs
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a728610b40
Implement Constant Color blends (#1119)
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6 лет назад |