mageven 723ae240dc GL: Implement more Point parameters (#1399) 5 rokov pred
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Compute.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 rokov pred
ComputeQmd.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 rokov pred
Inline2Memory.cs dbeb50684d Support inline index buffer data (#1351) 5 rokov pred
MethodClear.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 rokov pred
MethodConditionalRendering.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 rokov pred
MethodCopyBuffer.cs 76e5af967a Fix buffer to 3D texture copy (#1354) 5 rokov pred
MethodCopyTexture.cs 484eb645ae Implement Zero-Configuration Resolution Scaling (#1365) 5 rokov pred
MethodDraw.cs dbeb50684d Support inline index buffer data (#1351) 5 rokov pred
MethodFifo.cs 44d7fcff39 Implement FIFO semaphore (#1286) 6 rokov pred
MethodFirmware.cs 532ccf929a Ignore exit flag on branch delay slot (#899) 6 rokov pred
MethodIncrementSyncpoint.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 rokov pred
MethodReport.cs 788ca6a411 Initial transform feedback support (#1370) 5 rokov pred
MethodResetCounter.cs a11f6f5235 Fix some spelling mistakes 6 rokov pred
MethodUniformBufferBind.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine 6 rokov pred
MethodUniformBufferUpdate.cs 4a4e2f7c72 Add XML documentation to Ryujinx.Graphics.Gpu.Engine 6 rokov pred
Methods.cs 723ae240dc GL: Implement more Point parameters (#1399) 5 rokov pred