HorrorTroll 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) há 7 anos atrás
..
Gal 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) há 7 anos atrás
Memory d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
Texture 76330b10b4 Add G8R8Unorm, G8R8Snorm, B8G8R8A8, D24_S8 Uint, R8Uint, R32Uint (#426) há 7 anos atrás
GpuResourceManager.cs 2562ca6c3f Fix multiple rendertargets (#427) há 7 anos atrás
GraphicsConfig.cs 3e13b40b35 Add config key to dump shaders in local directory (#265) há 7 anos atrás
INvGpuEngine.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) há 7 anos atrás
MacroInterpreter.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) há 7 anos atrás
NvGpu.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuBufferType.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuEngine.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuEngine2d.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuEngine2dReg.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) há 7 anos atrás
NvGpuEngine3d.cs 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) há 7 anos atrás
NvGpuEngine3dReg.cs 72317d7777 Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451) há 7 anos atrás
NvGpuEngineM2mf.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuEngineM2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuEngineP2mf.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuEngineP2mfReg.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuFifo.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
NvGpuFifoMeth.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) há 7 anos atrás
NvGpuMethod.cs ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) há 7 anos atrás
QuadHelper.cs aa1cd849cf Quads, QuadStrip, const attributes and half-float attributes support (#447) há 7 anos atrás
Ryujinx.Graphics.csproj 1344a47c77 Blit framebuffer without shaders (#229) há 7 anos atrás
ValueRange.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
ValueRangeSet.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás