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- using ChocolArm64.State;
- using Ryujinx.HLE.Logging;
- using static Ryujinx.HLE.HOS.ErrorCode;
- namespace Ryujinx.HLE.HOS.Kernel
- {
- partial class SvcHandler
- {
- private void SvcCreateThread(AThreadState ThreadState)
- {
- long EntryPoint = (long)ThreadState.X1;
- long ArgsPtr = (long)ThreadState.X2;
- long StackTop = (long)ThreadState.X3;
- int Priority = (int)ThreadState.X4;
- int ProcessorId = (int)ThreadState.X5;
- if ((uint)Priority > 0x3f)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid priority 0x{Priority:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidPriority);
- return;
- }
- if (ProcessorId == -2)
- {
- //TODO: Get this value from the NPDM file.
- ProcessorId = 0;
- }
- else if ((uint)ProcessorId > 3)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{ProcessorId:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
- return;
- }
- int Handle = Process.MakeThread(
- EntryPoint,
- StackTop,
- ArgsPtr,
- Priority,
- ProcessorId);
- ThreadState.X0 = 0;
- ThreadState.X1 = (ulong)Handle;
- }
- private void SvcStartThread(AThreadState ThreadState)
- {
- int Handle = (int)ThreadState.X0;
- KThread Thread = Process.HandleTable.GetData<KThread>(Handle);
- if (Thread != null)
- {
- long Result = Thread.Start();
- if (Result != 0)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
- }
- ThreadState.X0 = (ulong)Result;
- }
- else
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- }
- }
- private void SvcExitThread(AThreadState ThreadState)
- {
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
- CurrentThread.Exit();
- System.Scheduler.StopThread(CurrentThread);
- }
- private void SvcSleepThread(AThreadState ThreadState)
- {
- long Timeout = (long)ThreadState.X0;
- Device.Log.PrintDebug(LogClass.KernelSvc, "Timeout = 0x" + Timeout.ToString("x16"));
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
- if (Timeout < 1)
- {
- switch (Timeout)
- {
- case 0: CurrentThread.Yield(); break;
- case -1: CurrentThread.YieldWithLoadBalancing(); break;
- case -2: CurrentThread.YieldAndWaitForLoadBalancing(); break;
- }
- }
- else
- {
- CurrentThread.Sleep(Timeout);
- ThreadState.X0 = 0;
- }
- }
- private void SvcGetThreadPriority(AThreadState ThreadState)
- {
- int Handle = (int)ThreadState.X1;
- KThread Thread = GetThread(ThreadState.Tpidr, Handle);
- if (Thread != null)
- {
- ThreadState.X0 = 0;
- ThreadState.X1 = (ulong)Thread.DynamicPriority;
- }
- else
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- }
- }
- private void SvcSetThreadPriority(AThreadState ThreadState)
- {
- int Handle = (int)ThreadState.X0;
- int Priority = (int)ThreadState.X1;
- Device.Log.PrintDebug(LogClass.KernelSvc,
- "Handle = 0x" + Handle .ToString("x8") + ", " +
- "Priority = 0x" + Priority.ToString("x8"));
- //TODO: NPDM check.
- KThread Thread = GetThread(ThreadState.Tpidr, Handle);
- if (Thread == null)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- return;
- }
- Thread.SetPriority(Priority);
- ThreadState.X0 = 0;
- }
- private void SvcGetThreadCoreMask(AThreadState ThreadState)
- {
- int Handle = (int)ThreadState.X2;
- Device.Log.PrintDebug(LogClass.KernelSvc, "Handle = 0x" + Handle.ToString("x8"));
- KThread Thread = GetThread(ThreadState.Tpidr, Handle);
- if (Thread != null)
- {
- ThreadState.X0 = 0;
- ThreadState.X1 = (ulong)Thread.PreferredCore;
- ThreadState.X2 = (ulong)Thread.AffinityMask;
- }
- else
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- }
- }
- private void SvcSetThreadCoreMask(AThreadState ThreadState)
- {
- int ThreadHandle = (int)ThreadState.X0;
- int PrefferedCore = (int)ThreadState.X1;
- long AffinityMask = (long)ThreadState.X2;
- Device.Log.PrintDebug(LogClass.KernelSvc,
- "ThreadHandle = 0x" + ThreadHandle .ToString("x8") + ", " +
- "PrefferedCore = 0x" + PrefferedCore.ToString("x8") + ", " +
- "AffinityMask = 0x" + AffinityMask .ToString("x16"));
- if (PrefferedCore == -2)
- {
- //TODO: Get this value from the NPDM file.
- PrefferedCore = 0;
- AffinityMask = 1 << PrefferedCore;
- }
- else
- {
- //TODO: Check allowed cores from NPDM file.
- if ((uint)PrefferedCore > 3)
- {
- if ((PrefferedCore | 2) != -1)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{PrefferedCore:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
- return;
- }
- }
- else if ((AffinityMask & (1 << PrefferedCore)) == 0)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{AffinityMask:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidMaskValue);
- return;
- }
- }
- KThread Thread = GetThread(ThreadState.Tpidr, ThreadHandle);
- if (Thread == null)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{ThreadHandle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- return;
- }
- long Result = Thread.SetCoreAndAffinityMask(PrefferedCore, AffinityMask);
- if (Result != 0)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
- }
- ThreadState.X0 = (ulong)Result;
- }
- private void SvcGetCurrentProcessorNumber(AThreadState ThreadState)
- {
- ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).CurrentCore;
- }
- private void SvcGetThreadId(AThreadState ThreadState)
- {
- int Handle = (int)ThreadState.X1;
- KThread Thread = GetThread(ThreadState.Tpidr, Handle);
- if (Thread != null)
- {
- ThreadState.X0 = 0;
- ThreadState.X1 = (ulong)Thread.ThreadId;
- }
- else
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- }
- }
- private void SvcSetThreadActivity(AThreadState ThreadState)
- {
- int Handle = (int)ThreadState.X0;
- bool Pause = (int)ThreadState.X1 == 1;
- KThread Thread = Process.HandleTable.GetData<KThread>(Handle);
- if (Thread == null)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- return;
- }
- if (Thread.Owner != Process)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread owner process!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- return;
- }
- long Result = Thread.SetActivity(Pause);
- if (Result != 0)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
- }
- ThreadState.X0 = (ulong)Result;
- }
- private void SvcGetThreadContext3(AThreadState ThreadState)
- {
- long Position = (long)ThreadState.X0;
- int Handle = (int)ThreadState.X1;
- KThread Thread = Process.HandleTable.GetData<KThread>(Handle);
- if (Thread == null)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- return;
- }
- if (Process.GetThread(ThreadState.Tpidr) == Thread)
- {
- Device.Log.PrintWarning(LogClass.KernelSvc, $"Thread handle 0x{Handle:x8} is current thread!");
- ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidThread);
- return;
- }
- Memory.WriteUInt64(Position + 0x0, Thread.Context.ThreadState.X0);
- Memory.WriteUInt64(Position + 0x8, Thread.Context.ThreadState.X1);
- Memory.WriteUInt64(Position + 0x10, Thread.Context.ThreadState.X2);
- Memory.WriteUInt64(Position + 0x18, Thread.Context.ThreadState.X3);
- Memory.WriteUInt64(Position + 0x20, Thread.Context.ThreadState.X4);
- Memory.WriteUInt64(Position + 0x28, Thread.Context.ThreadState.X5);
- Memory.WriteUInt64(Position + 0x30, Thread.Context.ThreadState.X6);
- Memory.WriteUInt64(Position + 0x38, Thread.Context.ThreadState.X7);
- Memory.WriteUInt64(Position + 0x40, Thread.Context.ThreadState.X8);
- Memory.WriteUInt64(Position + 0x48, Thread.Context.ThreadState.X9);
- Memory.WriteUInt64(Position + 0x50, Thread.Context.ThreadState.X10);
- Memory.WriteUInt64(Position + 0x58, Thread.Context.ThreadState.X11);
- Memory.WriteUInt64(Position + 0x60, Thread.Context.ThreadState.X12);
- Memory.WriteUInt64(Position + 0x68, Thread.Context.ThreadState.X13);
- Memory.WriteUInt64(Position + 0x70, Thread.Context.ThreadState.X14);
- Memory.WriteUInt64(Position + 0x78, Thread.Context.ThreadState.X15);
- Memory.WriteUInt64(Position + 0x80, Thread.Context.ThreadState.X16);
- Memory.WriteUInt64(Position + 0x88, Thread.Context.ThreadState.X17);
- Memory.WriteUInt64(Position + 0x90, Thread.Context.ThreadState.X18);
- Memory.WriteUInt64(Position + 0x98, Thread.Context.ThreadState.X19);
- Memory.WriteUInt64(Position + 0xa0, Thread.Context.ThreadState.X20);
- Memory.WriteUInt64(Position + 0xa8, Thread.Context.ThreadState.X21);
- Memory.WriteUInt64(Position + 0xb0, Thread.Context.ThreadState.X22);
- Memory.WriteUInt64(Position + 0xb8, Thread.Context.ThreadState.X23);
- Memory.WriteUInt64(Position + 0xc0, Thread.Context.ThreadState.X24);
- Memory.WriteUInt64(Position + 0xc8, Thread.Context.ThreadState.X25);
- Memory.WriteUInt64(Position + 0xd0, Thread.Context.ThreadState.X26);
- Memory.WriteUInt64(Position + 0xd8, Thread.Context.ThreadState.X27);
- Memory.WriteUInt64(Position + 0xe0, Thread.Context.ThreadState.X28);
- Memory.WriteUInt64(Position + 0xe8, Thread.Context.ThreadState.X29);
- Memory.WriteUInt64(Position + 0xf0, Thread.Context.ThreadState.X30);
- Memory.WriteUInt64(Position + 0xf8, Thread.Context.ThreadState.X31);
- Memory.WriteInt64(Position + 0x100, Thread.LastPc);
- Memory.WriteUInt64(Position + 0x108, (ulong)Thread.Context.ThreadState.Psr);
- Memory.WriteVector128(Position + 0x110, Thread.Context.ThreadState.V0);
- Memory.WriteVector128(Position + 0x120, Thread.Context.ThreadState.V1);
- Memory.WriteVector128(Position + 0x130, Thread.Context.ThreadState.V2);
- Memory.WriteVector128(Position + 0x140, Thread.Context.ThreadState.V3);
- Memory.WriteVector128(Position + 0x150, Thread.Context.ThreadState.V4);
- Memory.WriteVector128(Position + 0x160, Thread.Context.ThreadState.V5);
- Memory.WriteVector128(Position + 0x170, Thread.Context.ThreadState.V6);
- Memory.WriteVector128(Position + 0x180, Thread.Context.ThreadState.V7);
- Memory.WriteVector128(Position + 0x190, Thread.Context.ThreadState.V8);
- Memory.WriteVector128(Position + 0x1a0, Thread.Context.ThreadState.V9);
- Memory.WriteVector128(Position + 0x1b0, Thread.Context.ThreadState.V10);
- Memory.WriteVector128(Position + 0x1c0, Thread.Context.ThreadState.V11);
- Memory.WriteVector128(Position + 0x1d0, Thread.Context.ThreadState.V12);
- Memory.WriteVector128(Position + 0x1e0, Thread.Context.ThreadState.V13);
- Memory.WriteVector128(Position + 0x1f0, Thread.Context.ThreadState.V14);
- Memory.WriteVector128(Position + 0x200, Thread.Context.ThreadState.V15);
- Memory.WriteVector128(Position + 0x210, Thread.Context.ThreadState.V16);
- Memory.WriteVector128(Position + 0x220, Thread.Context.ThreadState.V17);
- Memory.WriteVector128(Position + 0x230, Thread.Context.ThreadState.V18);
- Memory.WriteVector128(Position + 0x240, Thread.Context.ThreadState.V19);
- Memory.WriteVector128(Position + 0x250, Thread.Context.ThreadState.V20);
- Memory.WriteVector128(Position + 0x260, Thread.Context.ThreadState.V21);
- Memory.WriteVector128(Position + 0x270, Thread.Context.ThreadState.V22);
- Memory.WriteVector128(Position + 0x280, Thread.Context.ThreadState.V23);
- Memory.WriteVector128(Position + 0x290, Thread.Context.ThreadState.V24);
- Memory.WriteVector128(Position + 0x2a0, Thread.Context.ThreadState.V25);
- Memory.WriteVector128(Position + 0x2b0, Thread.Context.ThreadState.V26);
- Memory.WriteVector128(Position + 0x2c0, Thread.Context.ThreadState.V27);
- Memory.WriteVector128(Position + 0x2d0, Thread.Context.ThreadState.V28);
- Memory.WriteVector128(Position + 0x2e0, Thread.Context.ThreadState.V29);
- Memory.WriteVector128(Position + 0x2f0, Thread.Context.ThreadState.V30);
- Memory.WriteVector128(Position + 0x300, Thread.Context.ThreadState.V31);
- Memory.WriteInt32(Position + 0x310, Thread.Context.ThreadState.Fpcr);
- Memory.WriteInt32(Position + 0x314, Thread.Context.ThreadState.Fpsr);
- Memory.WriteInt64(Position + 0x318, Thread.Context.ThreadState.Tpidr);
- ThreadState.X0 = 0;
- }
- }
- }
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