gdkchan 680d3ed198 Enable transform feedback buffer flush (#2552) %!s(int64=4) %!d(string=hai) anos
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Buffer.cs 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) %!s(int64=4) %!d(string=hai) anos
BufferBounds.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) %!s(int64=5) %!d(string=hai) anos
BufferCache.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
BufferCacheEntry.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) %!s(int64=4) %!d(string=hai) anos
BufferManager.cs 680d3ed198 Enable transform feedback buffer flush (#2552) %!s(int64=4) %!d(string=hai) anos
BufferModifiedRangeList.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) %!s(int64=5) %!d(string=hai) anos
BufferTextureBinding.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) %!s(int64=5) %!d(string=hai) anos
CounterCache.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) %!s(int64=6) %!d(string=hai) anos
GpuRegionHandle.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) %!s(int64=4) %!d(string=hai) anos
IndexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory %!s(int64=6) %!d(string=hai) anos
MemoryManager.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) %!s(int64=4) %!d(string=hai) anos
PhysicalMemory.cs 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) %!s(int64=4) %!d(string=hai) anos
ResourceName.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory %!s(int64=6) %!d(string=hai) anos
UnmapEventArgs.cs 6bfe4715f0 Initial conditional rendering support (#1012) %!s(int64=6) %!d(string=hai) anos
VertexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory %!s(int64=6) %!d(string=hai) anos