riperiperi 97aedc030d Fix GetHandleInformation for mipmapped 3d textures (#2569) %!s(int64=4) %!d(string=hai) anos
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Engine 8196086f7a Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544) %!s(int64=4) %!d(string=hai) anos
Image 97aedc030d Fix GetHandleInformation for mipmapped 3d textures (#2569) %!s(int64=4) %!d(string=hai) anos
Memory 680d3ed198 Enable transform feedback buffer flush (#2552) %!s(int64=4) %!d(string=hai) anos
Shader eb181425b1 Fix size of cached compute shaders (#2548) %!s(int64=4) %!d(string=hai) anos
Synchronization a33dc2f491 Improved Logger (#1292) %!s(int64=5) %!d(string=hai) anos
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) %!s(int64=5) %!d(string=hai) anos
GpuChannel.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
GpuContext.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
GraphicsConfig.cs 8196086f7a Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544) %!s(int64=4) %!d(string=hai) anos
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) %!s(int64=5) %!d(string=hai) anos
Window.cs fbb4019ed5 Initial support for separate GPU address spaces (#2394) %!s(int64=4) %!d(string=hai) anos