gdkchan f665e1b409 Hold reference for render targets in use (#2156) 5 éve
..
Engine 9b7335a63b Improve linear texture compatibility rules (#2099) 5 éve
Image f665e1b409 Hold reference for render targets in use (#2156) 5 éve
Memory 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) 5 éve
Shader 524fe3bea4 Implement shader HelperThreadNV (#2163) 5 éve
State df820a72de Implement clear buffer (fast path) (#1902) 5 éve
Synchronization a33dc2f491 Improved Logger (#1292) 5 éve
ClassId.cs 644de99e86 Implement GPU syncpoints (#980) 6 éve
Constants.cs 9b7335a63b Improve linear texture compatibility rules (#2099) 5 éve
GpuContext.cs 69f8722e79 Fix inconsistencies in progress reporting (#2129) 5 éve
GraphicsConfig.cs 48f6570557 Salieri: shader cache (#1701) 5 éve
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu 6 éve
Ryujinx.Graphics.Gpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 éve
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) 6 éve
Window.cs c4f56c5704 Support for resources on non-contiguous GPU memory regions (#1905) 5 éve