Ac_K e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) пре 4 година
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Collections db97b1d7d2 Implement and use an Interval Tree for the MultiRangeList (#2641) пре 4 година
Configuration bed516bfda Implement rotate stick 90 degrees clockwise (#3084) пре 4 година
Extensions 8f35345729 Use Enum and Delegate.CreateDelegate generic overloads (#3111) пре 4 година
GraphicsDriver 5c3112aaeb Convert the bool to a lowercase string (#3080) пре 4 година
Logging e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) пре 4 година
Memory f41687f4c1 hle: Make Ryujinx.HLE project entirely safe (#2789) пре 4 година
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) пре 4 година
System f39fce8f54 misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901) пре 4 година
SystemInfo 06a2b03cc9 Revise SystemInfo (#2047) пре 5 година
Utilities 98c838b24c Use BitOperations methods and delete now unused BitUtils methods (#3134) пре 4 година
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) пре 5 година
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) пре 4 година
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) пре 5 година
ReactiveObject.cs 40039c5631 Fix ReactiveObject initial event not being propagated with boolean types (#860) пре 6 година
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) пре 6 година
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) пре 4 година
Ryujinx.Common.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) пре 4 година
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) пре 4 година