- namespace Ryujinx.Graphics.Gpu.State
- {
- /// <summary>
- /// Buffer to texture copy parameters.
- /// </summary>
- struct CopyBufferTexture
- {
- public MemoryLayout MemoryLayout;
- public int Width;
- public int Height;
- public int Depth;
- public int RegionZ;
- public ushort RegionX;
- public ushort RegionY;
- }
- }
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