| .. |
|
Buffer.cs
|
c61c1ea898
Reregister flush actions when taking a buffer's modified range list.
|
4 лет назад |
|
BufferBounds.cs
|
a1f77a5b6a
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
|
5 лет назад |
|
BufferCache.cs
|
79becc4b78
Dynamically increase buffer size when resizing (#2861)
|
4 лет назад |
|
BufferCacheEntry.cs
|
54ea2285f0
POWER - Performance Optimizations With Extensive Ramifications (#2286)
|
4 лет назад |
|
BufferManager.cs
|
680d3ed198
Enable transform feedback buffer flush (#2552)
|
4 лет назад |
|
BufferModifiedRangeList.cs
|
a4956591ec
Avoid potential race
|
4 лет назад |
|
BufferTextureBinding.cs
|
1623ab524f
Improve Buffer Textures and flush Image Stores (#2088)
|
5 лет назад |
|
CounterCache.cs
|
cd48576f58
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
6 лет назад |
|
GpuRegionHandle.cs
|
d92fff541b
Replace CacheResourceWrite with more general "precise" write (#2684)
|
4 лет назад |
|
IndexBuffer.cs
|
e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
|
6 лет назад |
|
MemoryManager.cs
|
43ebd7a9bb
New shader cache implementation (#3194)
|
4 лет назад |
|
MultiRangeWritableBlock.cs
|
cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
|
4 лет назад |
|
PhysicalMemory.cs
|
43ebd7a9bb
New shader cache implementation (#3194)
|
4 лет назад |
|
PteKind.cs
|
79408b68c3
De-tile GOB when DMA copying from block linear to pitch kind memory regions (#3207)
|
4 лет назад |
|
UnmapEventArgs.cs
|
6bfe4715f0
Initial conditional rendering support (#1012)
|
6 лет назад |
|
VertexBuffer.cs
|
e58b540c4e
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
|
6 лет назад |