gdkchan 95017b8c66 Support memory aliasing (#2954) 4 éve
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Collections 95017b8c66 Support memory aliasing (#2954) 4 éve
Configuration bed516bfda Implement rotate stick 90 degrees clockwise (#3084) 4 éve
Extensions 8f35345729 Use Enum and Delegate.CreateDelegate generic overloads (#3111) 4 éve
GraphicsDriver 5c3112aaeb Convert the bool to a lowercase string (#3080) 4 éve
Logging e2ffa5a125 ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 4 éve
Memory f41687f4c1 hle: Make Ryujinx.HLE project entirely safe (#2789) 4 éve
Pools ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 éve
System 247d26b4b5 ForceDpiAware: X11 implementation (#3269) 4 éve
SystemInfo 06a2b03cc9 Revise SystemInfo (#2047) 5 éve
Utilities 98c838b24c Use BitOperations methods and delete now unused BitUtils methods (#3134) 4 éve
AsyncWorkQueue.cs 4d02a2d2c0 New NVDEC and VIC implementation (#1384) 5 éve
Hash128.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 éve
PerformanceCounter.cs 48278905d1 Rewrite scheduler context switch code (#1786) 5 éve
ReactiveObject.cs 610fc84f3e ReactiveObject: Handle case when oldValue is null (#3268) 4 éve
ReferenceEqualityComparer.cs 6db16b4110 Only enumerate cached textures that are modified when flushing. (#918) 6 éve
ReleaseInformations.cs ac21abbb9d Preparation for initial Flatpack and FlatHub integration (#3173) 4 éve
Ryujinx.Common.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 éve
XXHash128.cs 9ca040c0ff Use ReadOnlySpan<byte> compiler optimization for static data (#3130) 4 éve