| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420 |
- using Ryujinx.HLE.HOS.Kernel.Common;
- using Ryujinx.HLE.HOS.Kernel.Process;
- using Ryujinx.HLE.HOS.Kernel.Threading;
- namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
- {
- partial class SvcHandler
- {
- public KernelResult CreateThread64(
- ulong entrypoint,
- ulong argsPtr,
- ulong stackTop,
- int priority,
- int cpuCore,
- out int handle)
- {
- return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
- }
- private KernelResult CreateThread(
- ulong entrypoint,
- ulong argsPtr,
- ulong stackTop,
- int priority,
- int cpuCore,
- out int handle)
- {
- handle = 0;
- KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- if (cpuCore == -2)
- {
- cpuCore = currentProcess.DefaultCpuCore;
- }
- if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore))
- {
- return KernelResult.InvalidCpuCore;
- }
- if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority))
- {
- return KernelResult.InvalidPriority;
- }
- long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100);
- if (currentProcess.ResourceLimit != null &&
- !currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout))
- {
- return KernelResult.ResLimitExceeded;
- }
- KThread thread = new KThread(_system);
- KernelResult result = currentProcess.InitializeThread(
- thread,
- entrypoint,
- argsPtr,
- stackTop,
- priority,
- cpuCore);
- if (result != KernelResult.Success)
- {
- currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
- return result;
- }
- result = _process.HandleTable.GenerateHandle(thread, out handle);
- if (result != KernelResult.Success)
- {
- thread.Terminate();
- currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
- }
- return result;
- }
- public KernelResult StartThread64(int handle)
- {
- return StartThread(handle);
- }
- private KernelResult StartThread(int handle)
- {
- KThread thread = _process.HandleTable.GetObject<KThread>(handle);
- if (thread != null)
- {
- return thread.Start();
- }
- else
- {
- return KernelResult.InvalidHandle;
- }
- }
- public void ExitThread64()
- {
- ExitThread();
- }
- private void ExitThread()
- {
- KThread currentThread = _system.Scheduler.GetCurrentThread();
- _system.Scheduler.ExitThread(currentThread);
- currentThread.Exit();
- }
- public void SleepThread64(long timeout)
- {
- SleepThread(timeout);
- }
- private void SleepThread(long timeout)
- {
- KThread currentThread = _system.Scheduler.GetCurrentThread();
- if (timeout < 1)
- {
- switch (timeout)
- {
- case 0: currentThread.Yield(); break;
- case -1: currentThread.YieldWithLoadBalancing(); break;
- case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
- }
- }
- else
- {
- currentThread.Sleep(timeout);
- }
- }
- public KernelResult GetThreadPriority64(int handle, out int priority)
- {
- return GetThreadPriority(handle, out priority);
- }
- private KernelResult GetThreadPriority(int handle, out int priority)
- {
- KThread thread = _process.HandleTable.GetKThread(handle);
- if (thread != null)
- {
- priority = thread.DynamicPriority;
- return KernelResult.Success;
- }
- else
- {
- priority = 0;
- return KernelResult.InvalidHandle;
- }
- }
- public KernelResult SetThreadPriority64(int handle, int priority)
- {
- return SetThreadPriority(handle, priority);
- }
- public KernelResult SetThreadPriority(int handle, int priority)
- {
- //TODO: NPDM check.
- KThread thread = _process.HandleTable.GetKThread(handle);
- if (thread == null)
- {
- return KernelResult.InvalidHandle;
- }
- thread.SetPriority(priority);
- return KernelResult.Success;
- }
- public KernelResult GetThreadCoreMask64(int handle, out int preferredCore, out long affinityMask)
- {
- return GetThreadCoreMask(handle, out preferredCore, out affinityMask);
- }
- private KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
- {
- KThread thread = _process.HandleTable.GetKThread(handle);
- if (thread != null)
- {
- preferredCore = thread.PreferredCore;
- affinityMask = thread.AffinityMask;
- return KernelResult.Success;
- }
- else
- {
- preferredCore = 0;
- affinityMask = 0;
- return KernelResult.InvalidHandle;
- }
- }
- public KernelResult SetThreadCoreMask64(int handle, int preferredCore, long affinityMask)
- {
- return SetThreadCoreMask(handle, preferredCore, affinityMask);
- }
- private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
- {
- KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- if (preferredCore == -2)
- {
- preferredCore = currentProcess.DefaultCpuCore;
- affinityMask = 1 << preferredCore;
- }
- else
- {
- if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) !=
- currentProcess.Capabilities.AllowedCpuCoresMask)
- {
- return KernelResult.InvalidCpuCore;
- }
- if (affinityMask == 0)
- {
- return KernelResult.InvalidCombination;
- }
- if ((uint)preferredCore > 3)
- {
- if ((preferredCore | 2) != -1)
- {
- return KernelResult.InvalidCpuCore;
- }
- }
- else if ((affinityMask & (1 << preferredCore)) == 0)
- {
- return KernelResult.InvalidCombination;
- }
- }
- KThread thread = _process.HandleTable.GetKThread(handle);
- if (thread == null)
- {
- return KernelResult.InvalidHandle;
- }
- return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
- }
- public int GetCurrentProcessorNumber64()
- {
- return _system.Scheduler.GetCurrentThread().CurrentCore;
- }
- public KernelResult GetThreadId64(int handle, out long threadUid)
- {
- return GetThreadId(handle, out threadUid);
- }
- private KernelResult GetThreadId(int handle, out long threadUid)
- {
- KThread thread = _process.HandleTable.GetKThread(handle);
- if (thread != null)
- {
- threadUid = thread.ThreadUid;
- return KernelResult.Success;
- }
- else
- {
- threadUid = 0;
- return KernelResult.InvalidHandle;
- }
- }
- public KernelResult SetThreadActivity64(int handle, bool pause)
- {
- return SetThreadActivity(handle, pause);
- }
- private KernelResult SetThreadActivity(int handle, bool pause)
- {
- KThread thread = _process.HandleTable.GetObject<KThread>(handle);
- if (thread == null)
- {
- return KernelResult.InvalidHandle;
- }
- if (thread.Owner != _system.Scheduler.GetCurrentProcess())
- {
- return KernelResult.InvalidHandle;
- }
- if (thread == _system.Scheduler.GetCurrentThread())
- {
- return KernelResult.InvalidThread;
- }
- return thread.SetActivity(pause);
- }
- public KernelResult GetThreadContext364(ulong address, int handle)
- {
- return GetThreadContext3(address, handle);
- }
- private KernelResult GetThreadContext3(ulong address, int handle)
- {
- KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- KThread currentThread = _system.Scheduler.GetCurrentThread();
- KThread thread = _process.HandleTable.GetObject<KThread>(handle);
- if (thread == null)
- {
- return KernelResult.InvalidHandle;
- }
- if (thread.Owner != currentProcess)
- {
- return KernelResult.InvalidHandle;
- }
- if (currentThread == thread)
- {
- return KernelResult.InvalidThread;
- }
- _memory.WriteUInt64((long)address + 0x0, thread.Context.ThreadState.X0);
- _memory.WriteUInt64((long)address + 0x8, thread.Context.ThreadState.X1);
- _memory.WriteUInt64((long)address + 0x10, thread.Context.ThreadState.X2);
- _memory.WriteUInt64((long)address + 0x18, thread.Context.ThreadState.X3);
- _memory.WriteUInt64((long)address + 0x20, thread.Context.ThreadState.X4);
- _memory.WriteUInt64((long)address + 0x28, thread.Context.ThreadState.X5);
- _memory.WriteUInt64((long)address + 0x30, thread.Context.ThreadState.X6);
- _memory.WriteUInt64((long)address + 0x38, thread.Context.ThreadState.X7);
- _memory.WriteUInt64((long)address + 0x40, thread.Context.ThreadState.X8);
- _memory.WriteUInt64((long)address + 0x48, thread.Context.ThreadState.X9);
- _memory.WriteUInt64((long)address + 0x50, thread.Context.ThreadState.X10);
- _memory.WriteUInt64((long)address + 0x58, thread.Context.ThreadState.X11);
- _memory.WriteUInt64((long)address + 0x60, thread.Context.ThreadState.X12);
- _memory.WriteUInt64((long)address + 0x68, thread.Context.ThreadState.X13);
- _memory.WriteUInt64((long)address + 0x70, thread.Context.ThreadState.X14);
- _memory.WriteUInt64((long)address + 0x78, thread.Context.ThreadState.X15);
- _memory.WriteUInt64((long)address + 0x80, thread.Context.ThreadState.X16);
- _memory.WriteUInt64((long)address + 0x88, thread.Context.ThreadState.X17);
- _memory.WriteUInt64((long)address + 0x90, thread.Context.ThreadState.X18);
- _memory.WriteUInt64((long)address + 0x98, thread.Context.ThreadState.X19);
- _memory.WriteUInt64((long)address + 0xa0, thread.Context.ThreadState.X20);
- _memory.WriteUInt64((long)address + 0xa8, thread.Context.ThreadState.X21);
- _memory.WriteUInt64((long)address + 0xb0, thread.Context.ThreadState.X22);
- _memory.WriteUInt64((long)address + 0xb8, thread.Context.ThreadState.X23);
- _memory.WriteUInt64((long)address + 0xc0, thread.Context.ThreadState.X24);
- _memory.WriteUInt64((long)address + 0xc8, thread.Context.ThreadState.X25);
- _memory.WriteUInt64((long)address + 0xd0, thread.Context.ThreadState.X26);
- _memory.WriteUInt64((long)address + 0xd8, thread.Context.ThreadState.X27);
- _memory.WriteUInt64((long)address + 0xe0, thread.Context.ThreadState.X28);
- _memory.WriteUInt64((long)address + 0xe8, thread.Context.ThreadState.X29);
- _memory.WriteUInt64((long)address + 0xf0, thread.Context.ThreadState.X30);
- _memory.WriteUInt64((long)address + 0xf8, thread.Context.ThreadState.X31);
- _memory.WriteInt64((long)address + 0x100, thread.LastPc);
- _memory.WriteUInt64((long)address + 0x108, (ulong)thread.Context.ThreadState.Psr);
- _memory.WriteVector128((long)address + 0x110, thread.Context.ThreadState.V0);
- _memory.WriteVector128((long)address + 0x120, thread.Context.ThreadState.V1);
- _memory.WriteVector128((long)address + 0x130, thread.Context.ThreadState.V2);
- _memory.WriteVector128((long)address + 0x140, thread.Context.ThreadState.V3);
- _memory.WriteVector128((long)address + 0x150, thread.Context.ThreadState.V4);
- _memory.WriteVector128((long)address + 0x160, thread.Context.ThreadState.V5);
- _memory.WriteVector128((long)address + 0x170, thread.Context.ThreadState.V6);
- _memory.WriteVector128((long)address + 0x180, thread.Context.ThreadState.V7);
- _memory.WriteVector128((long)address + 0x190, thread.Context.ThreadState.V8);
- _memory.WriteVector128((long)address + 0x1a0, thread.Context.ThreadState.V9);
- _memory.WriteVector128((long)address + 0x1b0, thread.Context.ThreadState.V10);
- _memory.WriteVector128((long)address + 0x1c0, thread.Context.ThreadState.V11);
- _memory.WriteVector128((long)address + 0x1d0, thread.Context.ThreadState.V12);
- _memory.WriteVector128((long)address + 0x1e0, thread.Context.ThreadState.V13);
- _memory.WriteVector128((long)address + 0x1f0, thread.Context.ThreadState.V14);
- _memory.WriteVector128((long)address + 0x200, thread.Context.ThreadState.V15);
- _memory.WriteVector128((long)address + 0x210, thread.Context.ThreadState.V16);
- _memory.WriteVector128((long)address + 0x220, thread.Context.ThreadState.V17);
- _memory.WriteVector128((long)address + 0x230, thread.Context.ThreadState.V18);
- _memory.WriteVector128((long)address + 0x240, thread.Context.ThreadState.V19);
- _memory.WriteVector128((long)address + 0x250, thread.Context.ThreadState.V20);
- _memory.WriteVector128((long)address + 0x260, thread.Context.ThreadState.V21);
- _memory.WriteVector128((long)address + 0x270, thread.Context.ThreadState.V22);
- _memory.WriteVector128((long)address + 0x280, thread.Context.ThreadState.V23);
- _memory.WriteVector128((long)address + 0x290, thread.Context.ThreadState.V24);
- _memory.WriteVector128((long)address + 0x2a0, thread.Context.ThreadState.V25);
- _memory.WriteVector128((long)address + 0x2b0, thread.Context.ThreadState.V26);
- _memory.WriteVector128((long)address + 0x2c0, thread.Context.ThreadState.V27);
- _memory.WriteVector128((long)address + 0x2d0, thread.Context.ThreadState.V28);
- _memory.WriteVector128((long)address + 0x2e0, thread.Context.ThreadState.V29);
- _memory.WriteVector128((long)address + 0x2f0, thread.Context.ThreadState.V30);
- _memory.WriteVector128((long)address + 0x300, thread.Context.ThreadState.V31);
- _memory.WriteInt32((long)address + 0x310, thread.Context.ThreadState.Fpcr);
- _memory.WriteInt32((long)address + 0x314, thread.Context.ThreadState.Fpsr);
- _memory.WriteInt64((long)address + 0x318, thread.Context.ThreadState.Tpidr);
- return KernelResult.Success;
- }
- }
- }
|