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- namespace Ryujinx.Graphics.Vic
- {
- struct SurfaceOutputConfig
- {
- public SurfacePixelFormat PixelFormat;
- public int SurfaceWidth;
- public int SurfaceHeight;
- public int GobBlockHeight;
- public long SurfaceLumaAddress;
- public long SurfaceChromaUAddress;
- public long SurfaceChromaVAddress;
- public SurfaceOutputConfig(
- SurfacePixelFormat PixelFormat,
- int SurfaceWidth,
- int SurfaceHeight,
- int GobBlockHeight,
- long OutputSurfaceLumaAddress,
- long OutputSurfaceChromaUAddress,
- long OutputSurfaceChromaVAddress)
- {
- this.PixelFormat = PixelFormat;
- this.SurfaceWidth = SurfaceWidth;
- this.SurfaceHeight = SurfaceHeight;
- this.GobBlockHeight = GobBlockHeight;
- this.SurfaceLumaAddress = OutputSurfaceLumaAddress;
- this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress;
- this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress;
- }
- }
- }
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